Is that character a variant? (I just love getting asked that in channel.) - Charis

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[Spoiler]Capria Crusadin' Crew - Bannor

[SIZE="4"]Turn 30[/SIZE]

:zzz:

[SIZE="4"]Turn 31[/SIZE]

Second plantation finished. 21 bpt. 27 GNP. I'm leading the board by significant margin here.

Mystycism in 6 turns. Capital growth in 2. Warrior in 3. Will start on Granary next.
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[SIZE="4"]Turn 32[/SIZE]

:zzz:
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Yeah I guess a granary is a decent build. Buildings have a 50 turn decay grace period, so you have plenty of time to finish it. I still want to go for RoK and then get a temple up for the shrine though.
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Granary will be a hammer sink until we get to Mysticism and Councils.

[SIZE="4"]Turn 33[/SIZE]

With 3rd plantation in place were 26bpt/30GNP. Mysticism due in 3 turns. 6 turns until we grow to size 6.

Worker will road and improve silk to raise the cap to 7. At this point we'll probably have to start on a settler.
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Sareln planted a second city on t33
Ravus grew to 5

[SIZE="4"]Turn 34[/SIZE]

:zzz:

Mackoti got tech. Crafting?
Amelia got tech. Crafting?

[SIZE="4"]Turn 35[/SIZE]

Mysticism ready at EoT.
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Second city on turn 33 as the Ljosalfar? Really?

I guess that's reasonable. I'm just used to the other games where the elves went more vertical.
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[SIZE="4"]Turn 36[/SIZE]

Mysticism in. Revolted to God King. Started on Crafting, due in 5. Started on Elder Council, due in 7. Capital size 6 due in 3.

Ravus got Tech.
Sareln got Pop.
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Uh, you revolted to Pacifism too, right?
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NobleHelium Wrote:Uh, you revolted to Pacifism too, right?

smoke

Umm... I really need to stop playing saves after waking up and before going to work smoke
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Psst, I hear it's now turn 41.
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