I will be able to play the turns in 10 days...
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Is that character a variant? (I just love getting asked that in channel.) - Charis |
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[SPOILERS] Lewger goes for the Bigwyn
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I will be able to play the turns in 10 days...
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
(May 6th, 2013, 04:05)Lewwyn Wrote: I will be able to play the turns in 10 days... ok. well the turns should be easier for me now that I don't have to wait for azza to play (well, not for much longer).. so take your time. If/when we go to war w/ commodore for the islands, that should be easy as well - since he almost always logs in to play immediately when the turn rolls. novice - I offered 2 cities, so probably it just tookk the one city commodore asked for off the board. azza rejected it anyway. looks like he's content to let commodore take all his cities. oh well, taking one now would probably just provoke a war w/ commodore before we could get astronomy. turn report in an hour or so during my lunchbreak
Please don't go. The drones need you. They look up to you.
picture dump for lurkers:
![]() reinforcement galleons: ![]() offered this to azza, which he has already turned down: ![]() cities: ![]() ![]() we're going to want to take this city eventually just for the trade routes. should we wait, since its pretty much junk (can't build farms, so no food at all), or capture it asap? ok I took this picture this morning after commodore (not azza) had played this next turn: ![]() so commodore is smart, going after the northern city to cut us off from sniping it an securing the whole island. Not much we can do here until we have galleons. so im halting navy production in El cid until we can get to astronomy. questions: 1. should we try to sneak behind and get azza's rear city on the smaller island? im thinking no, since it might just provoke a war w/ commodore we can't win until we have astronomy. I can probably finish feudalism in 1 turn by going 70% research or so and pump out some longbows to stack on them. 2. when to start wealth builds? worth building markets and/or grocers first? Im thinking of cities like el cid, rama's journey, himel, etc. - himel and el cid can either start a market or a wealth build this turn, rama's journey needs to finish a lighthouse and library first but is almost there (has decent hammers so won't take long). maths will finish a courthouse this turn, and can build longbows for border cities, or build wealth until we have guilds. king arthur has a few more turns to finish its courthouse, then a settler, then probably build wealth. the aeneid is building a couple of missionairies for Don Quixote and book of job, then probably will build a quick grocer, then wealth. those workshops are great for hammers now and will be even better w/ guilds. song of roland has 1 more turn of missionary for the exodus, then probably a stables, and needs to pump out some pikes and knights for the eastern border, but can probably switch over to wealth at some point. both volsung and the iliad are on wealth builds now - hammer production is too low for anything else. the iliad will build a grocer when thats availalbe, of course (it can build a courthouse but that would be almost pointless and take forever). volsung has a market and courthouse, but probably won't bother with a grocer now that it can't whip.. might just build wealth forever here. after the taj completes, gilgamesh will probably quick build a grocer then switch to wealth build. it can't even build a harbor once we have that tech, so it will probably be on wealth until we have astronomy. all the former azza cities have a lot of infastructure to rebuild, unfortunately, so won't be much good for military or wealth builds for awhile.
Please don't go. The drones need you. They look up to you.
just realized commodore got that archer down to 01./3 health - that would have wiped out azza's navy if commodore had won that battle!
hopefully azza attacks out and can at least take a galleon down with him.
Please don't go. The drones need you. They look up to you.
![]() azza launched his entire navy against a galleon and couldnt sink it (3 triemes and a galley). sad. ![]() he split up his longbows. probably a mistake, commodore logged in after I finished the turn and rolled it, from civ stats I can tell he took one of those, although I don't know which yet. ![]() ok, I thought I'd be sneaky and try to land some units. I guess I still could, but commodore can declare and sink my navy pretty easily. I guess there's no point - I think now we have no choice but to give up all the islands to commodore until we have astronomy. I even upped our research rate to finish feudelism this turn, and micro'd maths to finish its courthouse so it could pump out CG3 longbows, but commodore is just too fast :/. so thats that! on to some happy news! ![]() Serdoa researched paper! The Taj is officially ours, unless we fear xenu stealing it from us (I don't). no one else the ability to even research nationalism except commodore - and we have research visibility on him. he's researching gunpowder, not nationalism, atm. I think it would be dumb to finish it now - I'll build 90% of it, then put it on hold until we make our final astronomy push - to give our cities more time to grow and make the 2nd golden age stronger. ok, lets talk about markets. I've decided to build one here: ![]() and here: ![]() Shahnahmeh will give up hammers for coast once its built (giving all the hammers to song of roland) so it will be useful. also because we will likely run merchants there soon. I need input on whether I should build them in the following cities, or just stick with wealth builds: ![]() ![]() theres 12 hammers of overflow in nimmel, so its actually 8 turns. probably 7 once we grow onto the 2nd mine. and here: ![]() after the lighthouse and library, which are needed, of course. our breakeven rate without wealth builds is still under 50% - thats why I am considering so many markets. of course we will have grocers very soon. the odyssey is working on culture: ![]() monastery is 7 culture plus research, theatre if for shakespeare's theatre that I'll have to build here is I want to grow the odyssey as big as I do - which is pretty much every tile in its BFC, eventually, except maybe the corn. an azza city came out of revolt, yay: ![]() had to lose one growth until borders popped . I rearranged the order there to put courthouse and walls after lighthouse and library.the exodus comes out of revolt next turn, Job and don quixote the next .at this point there's no reason for me to wait on azza, im pretty much observing the war between azza and commodore
Please don't go. The drones need you. They look up to you.
If you're starving and producing way more culture then nessecary in the Exodus, why not drop the farm, cow and engineer in favour of merchants/scientists?
The culture is presumed worthless (you are making far in excess what is necessary for first pop, and I'm presuming second isn't a factor), thus making the production so, and you can't lose any more turn one pop a turn so food is worthless. Thus the tiles to work are those that give commerce, and where those are inferior, specialists can be used.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
How about dry-whipping something for one pop in the exodus so that you get something for losing the pop point?
Is there still anything worth less than 20-ish hammers you can buy? Archer or scout? Walls?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
harry - we're in caste system, no whips
Qqq- thats genius, I wish I had thought of that. oh well, rolled the turn already. paradise lost has just enough food to not starve before the pop, so its not an issue - but I think Don Quixote will probably lose a pop so I'll keep your tip in mind.
Please don't go. The drones need you. They look up to you.
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