Neo Kobe (aka Problem Child) fell to the catapults as expected, and Broker's sub (plako) and I now have 3 cav and 1 currassier ready to strike the next Kodii city of Roundabout.
![[Image: civ4screenshot0189.th.jpg]](http://img191.imageshack.us/img191/6786/civ4screenshot0189.th.jpg)
Kodii did have an axe in Roundabout which he upgraded to a rifle a few turns ago when I moved my forest2 mace down into striking range. The mace continued on to the unroaded hill 1E of the city to act as bait / cover for the 2 cav which I knew would be arriving shortly from Broker.
Kodii took the bait so Roundabout is now empty... He did have a cannon heading up to reinforce it from Urumqi but I cut the road from Urumqi last turn with a spy, so that won't arrive in time now either (nor anything else from Urumqi).
So unless Kodii has the necessary hammers already invested for a pike or rifle, we'll probably pick that up next turn as well, as planned. Fingers crossed...
Meanwhile, with Broker's mounted stack feinting on Kodii's capital, in the mid south, Kodii's monster Cataphract stack still seems to be patrolling behind Kodii's lines and has not yet made any move on the newly (refounded) city of Zero Gravitas, which was founded to take back the culturally Roman southern grasslands north of Urumqi. That's given me the chance to push out the cultural borders in 2 turns (gotta love Cultural trait) and chop the nearest adjacent forest for good measure.
Chopping will continue until morale improves!
![[Image: civ4screenshot0190.th.jpg]](http://img191.imageshack.us/img191/181/civ4screenshot0190.th.jpg)
Finally.. Kodii plan C is about to launch, quite literally, from Grey Area. Kodii's coastal pensinsula Maoi city of Relativity is protected by a single warrior (thanks to EP Intel from Broker). Originally my plan was to whip and launch a single empty Galley just to force Kodii to squader yet more cash on an expensive upgrade. But what the hell, I'll stick a mace in there as well in case Kodii calls my bluff, it'll be an easy raze.
![[Image: civ4screenshot0191.th.jpg]](http://img693.imageshack.us/img693/2854/civ4screenshot0191.th.jpg)
Finally.. back on the dsplaisted front, Dan continues to get serious with a stream of rifles. I've counted 10 or more in transit towards my capital.
He still only has 3 cannon though...
![[Image: civ4screenshot0192.th.jpg]](http://img693.imageshack.us/img693/3633/civ4screenshot0192.th.jpg)
The ideal spot from which to seige is the hill 1N of the city (defensive protection, and no river to cross). But if I keep enough pinch-promoted aggressive rifles on those hills, he won't be able to occupy those spots without using at least some of his cannon, which will make it tough for him to then take the city.
On the other hand, if he suicides his rifles across the river, up hill and against my pinch promoted rifles, he won't have enough left to take the city even if he saves his 3 cannon.
Meanwhile I should hopefully have enough time to whip enough cav and catapults, and draft enough rifles, to take down his stack before he can strike (especially if he gives up on the hills and moves into the open).
Watch this space...
![[Image: civ4screenshot0189.th.jpg]](http://img191.imageshack.us/img191/6786/civ4screenshot0189.th.jpg)
Kodii did have an axe in Roundabout which he upgraded to a rifle a few turns ago when I moved my forest2 mace down into striking range. The mace continued on to the unroaded hill 1E of the city to act as bait / cover for the 2 cav which I knew would be arriving shortly from Broker.
Kodii took the bait so Roundabout is now empty... He did have a cannon heading up to reinforce it from Urumqi but I cut the road from Urumqi last turn with a spy, so that won't arrive in time now either (nor anything else from Urumqi).
So unless Kodii has the necessary hammers already invested for a pike or rifle, we'll probably pick that up next turn as well, as planned. Fingers crossed...
Meanwhile, with Broker's mounted stack feinting on Kodii's capital, in the mid south, Kodii's monster Cataphract stack still seems to be patrolling behind Kodii's lines and has not yet made any move on the newly (refounded) city of Zero Gravitas, which was founded to take back the culturally Roman southern grasslands north of Urumqi. That's given me the chance to push out the cultural borders in 2 turns (gotta love Cultural trait) and chop the nearest adjacent forest for good measure.
Chopping will continue until morale improves!

![[Image: civ4screenshot0190.th.jpg]](http://img191.imageshack.us/img191/181/civ4screenshot0190.th.jpg)
Finally.. Kodii plan C is about to launch, quite literally, from Grey Area. Kodii's coastal pensinsula Maoi city of Relativity is protected by a single warrior (thanks to EP Intel from Broker). Originally my plan was to whip and launch a single empty Galley just to force Kodii to squader yet more cash on an expensive upgrade. But what the hell, I'll stick a mace in there as well in case Kodii calls my bluff, it'll be an easy raze.
![[Image: civ4screenshot0191.th.jpg]](http://img693.imageshack.us/img693/2854/civ4screenshot0191.th.jpg)
Finally.. back on the dsplaisted front, Dan continues to get serious with a stream of rifles. I've counted 10 or more in transit towards my capital.
He still only has 3 cannon though...
![[Image: civ4screenshot0192.th.jpg]](http://img693.imageshack.us/img693/3633/civ4screenshot0192.th.jpg)
The ideal spot from which to seige is the hill 1N of the city (defensive protection, and no river to cross). But if I keep enough pinch-promoted aggressive rifles on those hills, he won't be able to occupy those spots without using at least some of his cannon, which will make it tough for him to then take the city.
On the other hand, if he suicides his rifles across the river, up hill and against my pinch promoted rifles, he won't have enough left to take the city even if he saves his 3 cannon.
Meanwhile I should hopefully have enough time to whip enough cav and catapults, and draft enough rifles, to take down his stack before he can strike (especially if he gives up on the hills and moves into the open).
Watch this space...

![[Image: civ4screenshot0194.th.jpg]](http://img706.imageshack.us/img706/1706/civ4screenshot0194.th.jpg)
![[Image: civ4screenshot0158t.jpg]](http://img13.imageshack.us/img13/2713/civ4screenshot0158t.jpg)
![[Image: civ4screenshot0202.th.jpg]](http://img685.imageshack.us/img685/8648/civ4screenshot0202.th.jpg)
![[Image: civ4screenshot0201.th.jpg]](http://img259.imageshack.us/img259/841/civ4screenshot0201.th.jpg)
