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I do not think we need education. Why would we build Oxford when our last tech will be scimeth? Its already close. The investment into universities can instead go into missionaires temples and units. We may not even need banks really.
Shah I want ot build farms on those WKs so that we can support another two specs. This our NE city!
A few of the tile stuff is fine I have no issue with building a buddhist temple in Illiad but we need to get buddhism in our culture cities first so that they can build the temples and cathedrals first. I have illiad on a temple now because it was available.
Yes oddyssey can build hermitage. I just built the theatre because it was a quick 2t build while I was deciding whether or not to put hermitage there or in Gilgamesh.
We are not going to tech much from here out. I'm considering going for scimeth before rifling and just using gunpowder instead of rifles for drafted muskets.
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(May 23rd, 2013, 23:32)Lewwyn Wrote: I do not think we need education. Why would we build Oxford when our last tech will be scimeth? Its already close. The investment into universities can instead go into missionaires temples and units. We may not even need banks really.
Shah I want ot build farms on those WKs so that we can support another two specs. This our NE city!
A few of the tile stuff is fine I have no issue with building a buddhist temple in Illiad but we need to get buddhism in our culture cities first so that they can build the temples and cathedrals first. I have illiad on a temple now because it was available.
Yes oddyssey can build hermitage. I just built the theatre because it was a quick 2t build while I was deciding whether or not to put hermitage there or in Gilgamesh.
We are not going to tech much from here out. I'm considering going for scimeth before rifling and just using gunpowder instead of rifles for drafted muskets.
1. farms on shah totally make sense, good idea. less starving required to get artists out  .
2. you clearly have in mind accelerating culture victory faster much faster than I did. thats fine, you have more experience with this - its been ages since I even did a CV in SP, and I've never attempted it in MP. the only thing that concerns me is that we have enough military to hold off serdoa once it becomes apparent what we are doing (I am less concerned about commodore and plako, although they are a threat too). serdoa will have #1 MFG for the rest of the game, except when plako is in a golden age, so we can never have too much force. right now I don't fear him, because xenu is a much easier target for him, but once he realizes we are a CV threat that will change. I really think we are going to need rifles. the delay in going to rifles will also give you time to build temples everywhere and cathedrals in the big 3 so we will be ready to really take advantage of it once we revolt to free speech. and banking and printing press will also help us a great deal - a higher breakeven rate also means longer we can run a 100% culture slider!
im fine with skipping education if you don't think its worth it. I do think banks will beneefit us, both for that reason, and of course its a requirement for rifling. we don't need wall street, but maybe just banks in gilgamesh, the iliad, and maybe a few other cities that have high hammers AND commerce (like paradise lost).
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umm, is this a mistake? I understand building ankor just for the culture, but the aeneid is not one of our culture cities? remember we can't get failgold for something we build ourselves - thats a rbmod change. the wonder is only good for the culture so needs to be built in one of the big 3. i switched to a jewish temple here because im pretty sure you were building for failgold we can't get.
edit: switched to a cat because it looks like we may have all the jewish temples we need
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(May 25th, 2013, 18:26)Bigger Wrote: remember we can't get failgold for something we build ourselves - thats a rbmod change.
orly? good swap then.
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May 27th, 2013, 16:19
(This post was last modified: May 27th, 2013, 17:25 by Bigger.)
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we got an extra source of gems!
![[Image: scVN21j.jpg]](http://i.imgur.com/scVN21j.jpg)
since shah has better infastructure, I took the gems mine away from roland, and gave roland the copper mine for hammers.
I also switched aeneid from a cat to an east indiaman, you only had navy producing in don Quixote (which I renamed to Divine Comedy). I think we should produce 'em out of song of roland, maybe, too.
ok, here's my argument for rifles. you started gunpowder, I turned the tech to 0% but didn't change the tech. we can 1 turn banking next turn at 100% and start a bank in the iliad as soon as the temple finishes.
1) banking - its cheap, really cheap w/ all the bonuses we get to it. banks in gilgamesh and the iliad alone will do a great deal for our economy, which will help us even when we stop teching. pre-req for rifling, which is a bonus.
2) printing press - its a pre-req for scientific method, so we don't have a choice. I didn't realize this, I don't usually get Sci method this early hehe.
3) replaceable parts - it provides +1 hammers to windmills, per usual, but in rbmod it also provides +1 hammers to mines. we have a great deal of mines and a few windmills, this will help us a great deal - notably we have a lot of mines in gilgamesh, king arthur, and 2 in the odyssey! this will help us get temples and cathedrals built!
at that point all that is left is rifling, which will make defending from serdoa so much easier.
so I think we should go banking-->gunpowder--> alphabet (required for PP) ---> PP--> replaceable parts --> rifling --> sci method, then turn off research. hopefully we have a golden age saved. we can do a 7 turn run of pacifism and then switch to theocracy\OR before it ends, or stay in pacifism. we may decide to switch to nationalism too.
banks - gilgamesh, the iliad.
observatories - gilgamesh, paradise lost (both have academys and full grown cottages) at least. asap.
while we wait on rifling, we buld bunches of east indiamen, temples, and missionaries. only exception is maths, which pumps out knights, cats, and muskets.
Once we have rifling, we should have religion spread around everywhere and most temples built?? then we pump out rifles EVERYWHERE except the 3 CV cities.
I don't think it does us any good to speed through to a CV and then get stomped by serdoa as soon as we get close. with rifles he's going to have a hard time, even with his MFG edge. (note that we are now #3 in MFG, and with replaceable parts we will pass plako, I think, for #2 - we are very close)
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How many turns does that path add to the cv? Is it just about how long before you set culture to 100% - presumably you want to save gold until all the cathedrals are built?
The other question is how easy will defending the three cities be? Are they close together and are they boatable?
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(May 27th, 2013, 16:57)Old Harry Wrote: How many turns does that path add to the cv? Is it just about how long before you set culture to 100% - presumably you want to save gold until all the cathedrals are built?
The other question is how easy will defending the three cities be? Are they close together and are they boatable?
they are our core, our capital and 2 cities close to it. king arthur is landlocked, as is gilgamesh. the odyssey is technically boatable, but you'd have to come around our eastern zone to get to it - very inconvenient for plako or commodore. serdoa, too, although im more worried about a land invasion from him.
replaceable parts and rifling are expensive - probably 10-11 turns at 50% each. but I think its worth it. and conitnuing wiht some infastructure builds could speed that up.
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Do those 20 extra turns allow serdoa to get to airships, cannons or infantry?
Either way it sounds sensible to me, but lewwyn is the expert...
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(May 27th, 2013, 17:15)Old Harry Wrote: Do those 20 extra turns allow serdoa to get to airships, cannons or infantry?
Either way it sounds sensible to me, but lewwyn is the expert...
I don't know right now, but even more reason we need rifles <G>
its not that bad, PP will help our economy a great deal, as will the infastructure builds in gilgamesh, in particular. I bet we can get all the techs we need in 35ish turns, which should be roughly how long it takes to spread around religion, as well.
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Hi guys,
I've been skim-reading your thread, and as always I give whole-hearted support to teams trying to go for culture.
One question I have - why are you teching for scientific method? Isn't that a completely irrelevant tech, except for opening up the path to physics and biology?
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