Turn pace continues slow. Here is the update of the things that have happened since I retook the civilization.
I followed Bob's advice and built the two cities. He was right, they'll definitely pay for themselves. With a veil temple, elder council, market place and high yield tiles like Gold and Incense they're going to be decent even if perpetually left at size 3.
Dis is now size 10. Podagros is size 11. Dis has really good production and is working on Prophecy of Ragnarok to start cranking up the AC counter. Podagros is alternating diseased corpses and workers, building them in 1 or 2 turns.
The JKaen conquest was just ridiculously easy. Two cities, non bronze warriors backed by adepts and not even that many of them. I burned his second city and occupied his capital. No casualties. The capital is actually really quite useful, since it came with an Academy and a settled great scientist. Size 7, which isn't all that nice but I suppose will do.
JKaen, I've got no idea what you were doing in this game, but given the amount of slaves in your capital I would assume heavy barbarian attack. Better luck next game. Really try and push expansion more heavily next time though, even if you do get attacked by barbs, and even on a horrific map. 2 cities on T115 is a joke. Settling a Great Sage also seems like kind of a

move, although I'm sure I'll be getting some help from it!
Priesthood was just finished on this turn, so I can start on the first ritualists soon. Having non diseased diseased corpses will be very good, as will Ring of Fire. The next, and final, military improvement will be the Beasts and Eidolons. For the time being though, I'm going to grab writing(and hopefully the Great Library) and festivals.
Ichabod is really the only competition for this game. He's mildly ahead in demographics and clearly has a tech edge. He's locked into war with Sciz however.
I've sent Rosier out to find Marble so I can hook up some Sheut Stone weapons for my military. If the map is mirrored north to south, he shouldn't have a long search. It'll be somewhere in the ice to the north of Jkaens capital. Hooking it up after settling it will be harder.