Don't forget to switch your tiles this turn, HAK.
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
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CHAOS
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T6....finally something happening:
![]() Moved my scout SW-NW: My best next move is to go NW through the jungle (or maybe N, onto the jungle hill...yeah, that's probably better). Otherwise I'm backtracking through all the land we've already uncovered. That also means, THH you should probably go SW-NW and start circling back around the northern part of your civ. I suppose I'll continue northward and find out exactly where that scout came from. Set up the city as needed to prepare to end the turn: And then after the end of turn, the Top cities changed:
I guess I should have gone NW, since there is a grassland NW of those Gems that I could have used to go 2 tiles next turn.
Anyway, now I can either go NW from here (to then go E-NW) or go N on to the plainshill, which will allow NE-? after that. I'm thinking N onto the hill is best, as when I go NE the following turn I'll have multiple options to pick from for the second move of the turn. If I go the NW direction, there is only the W-NW move as a good option. So unless anyone says anything, he'll be going N, then NE-?. Since the RMOG scout was blocking him from going N-NE this turn, that forced the move around the other side of the lake. So his next move will be SW-W most likely, onto that hill. Next turn we get Bronze Working!!! Is there any benefit to one of us ending turn before the other? Basically, unless I'm wrong, whichever one of us ends turn first will make it so that when the other one logs in BW will be complete for them and allow revolting to Slavery immediately if so desired.
Well, we have a precise turn we want your civ to revolt to Slavery. I wouldn't deviate from that. All our sims involved you ending turn first every turn; I would stick with that with regard to getting that tech.
Btw the part about the RMOG scout is in reference to my scout's movements, since HAK played the turn for me today - just in case anyone was confused.
When the turn flips to us, someone can play my turn. I won't be around until late tonight.
FYI, don't forget to change my next tech in the queue. I had the wrong one chosen.
Here's where I moved your scout, HAK:
![]() That clears up that one isolated fog tile we had left and lets you double-move next turn. Here's that overview you requested, Old Harry: ![]() Note the two coppers. I changed the tech to the correct one (AH) as requested.
We have found WarriorKnight's capital:
It is 15 tiles directly north of mine. So for my scout, which direction do you guys think I should take to go around it? Obviously the first move will either be NW or NE (into their borders) and then moving out either W or E, respectively. Though once I make the first move, I believe I would be able to see into the city and if they don't have their first warrior yet (which I doubt) then I think I may as well move onto that tile 2N of where my scout is right now (to be right next to their city) and then move away the turn after. That way we can get as much visibility around their capital now, while we can. But the main thing to decide is which direction to ultimately go. It's quite possible that direction to the east will be a dead end, so going that way would get it explored, but then I would have to backtrack over lands already uncovered. Going the way to the west will most likely lead me to find the other half of their team and beyond...but will leave that area to the east fogged for an extended period of time.
I think we have a good idea of what the land between their civs looks like, so I'd go east to find out who is over there... But visibility on the city will be great!
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
We might consider disrupting their micro by parking on one of their tiles for a turn. I'm afraid of someone doing this to us at Mt. Loon, in fact.
I'm evil.....
Move the scout onto the rice that they were working. Pushed them to working the forest instead, which they are in the process of chopping. Now the decision comes, do I stick around on the rice for a turn or two, or do I continue with the exploration to the east? Old Harry, as an FYI, the Demo I put on the folder is from after I moved the scout so it's from them having been changed from the 3 food to the 1 food/2hammer. |