Posts: 7,902
Threads: 13
Joined: Aug 2006
What are the mechanics for upgrading units in the queue? If we're set to finish a caravel and tech astronomy at the end of the same turn, will the caravel be completed or upgraded in queue to a galleon? (Do caravels even upgrade to galleons?)
What's our macro plan now that we have peace with TEAM and are about to enter a golden age?
We could tech easily to communism before the end of the golden age, revolting into state property, picking up the spy, and getting started on the Kremlin. Then, we could also pick up the physics scientist and start yet another golden age (provided we have a non-spy non-scientist GP on ice, which is fairly likely). Or if we're lucky, the communism spy coupled with the two GPs we'll pop during our GA will be enough.
Alternatively, we could go for rifling and military tradition and try to hit Gillette with cavalry on T200. Considering they are currently in a golden age I think their economy has in reality crashed pretty hard. But I have to say that the builder in me finds it tempting to go for communism/physics first, as a lower-variance route.
Barring any other input, I will tech Astronomy next turn, and then finish Gunpowder, while focusing on economic builds in most cities.
If you know what I mean.