Ok guys, 2 things:
First, I'm creating three posts in the new subforum. My own player thread is self-explanatory. The "no players" discussion thread is also self explanatory, and I'll never be inside again after creating the first posts. Finally, the "Cape Town Bar and Grill" player discussion thread is for all of us, but only once you have made contact with all other civs in game.
Second, I have a test game up. The IP is 68.55.111.60:2061 I've tested things out inside my network, but I've not been able to test outside it, so let me know if there are any problems. It appears the first time you choose a leader/civ you get to set a password. It also appears that on the first turn clicking "end turn" may not work - it doesn't appear to remember "end turns" until everyone has logged in once, at least in my test game.
The test game has correct leader/civ pairs, but everything else is pretty random. As soon as everyone has been able to connect, or after a day or so, I'll load up the real game.
EDIT: Also, I don't know how static my IP address is, though I don't believe it changes very often. If it does turn out to frequently change I'll create a static domain for you guys to connect to, but for now we can use this system.
Also, does anyone know I need to manually save the Pitboss game? Or does civ auto-save on the client side?
First, I'm creating three posts in the new subforum. My own player thread is self-explanatory. The "no players" discussion thread is also self explanatory, and I'll never be inside again after creating the first posts. Finally, the "Cape Town Bar and Grill" player discussion thread is for all of us, but only once you have made contact with all other civs in game.
Second, I have a test game up. The IP is 68.55.111.60:2061 I've tested things out inside my network, but I've not been able to test outside it, so let me know if there are any problems. It appears the first time you choose a leader/civ you get to set a password. It also appears that on the first turn clicking "end turn" may not work - it doesn't appear to remember "end turns" until everyone has logged in once, at least in my test game.
The test game has correct leader/civ pairs, but everything else is pretty random. As soon as everyone has been able to connect, or after a day or so, I'll load up the real game.
EDIT: Also, I don't know how static my IP address is, though I don't believe it changes very often. If it does turn out to frequently change I'll create a static domain for you guys to connect to, but for now we can use this system.
Also, does anyone know I need to manually save the Pitboss game? Or does civ auto-save on the client side?

![[Image: routert.jpg]](http://img194.imageshack.us/img194/4821/routert.jpg)