OK, went ahead and played the turn. Hopefully didn't screw things up too much.
Our scout met a warrior from TEAM. Diplo group, time for more messages!
Interestingly, the contact screen indicates TEAM has met Menagerie but not Trolls.

Yet their warrior is to the NE of the Troll's capital, and from what we have received in diplo TEAM should be on the other side of Trolls with Pirates on the other side of Menagerie. This seems...odd.
Trolls and Menagerie have not met yet either. I did not adjust our EP -- it is currently all on Trolls (30 with 52 needed to see graphs). We have Menagerie's graphs. TEAM would need 30 to see theirs.
Back home, I am a bit confused by the signs for the worker micro plan.
As indicated I moved the worker NW from the PHF and put one turn into a road (action now cancelled). But I am not sure I see the utility of building a road 1W of that tile -- it will not actually link to anything useful for a long time and is not needed to speed the settler to the designated site. Maybe just finish the current tile's road next turn, then move back to the FP to put one turn into a road (T28) and then cottage? The sign on the FP sort of indicates that, but it conflicts with the tile 1S of the cow.
Anyway, hope this was mostly correct. We did not get a chance to discuss moves since we did not have a screenshot from last turn, so I moved the scout SE-NE and found a lot of water.
For next move I think NW-NE (if we want to keep moving east) or NW-NW to the hill for more local visibility.