Profane Wrote:If you go Eastern Yellow 2, are you going to fort the Incense to boat the Crabs, or that will have to wait for your 3rd city or so?Work boats can pass through forts?
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Speaker's super top secret thread for the purposes of world domination; Neener Neener
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Coastal forts are just treated as cities, so yeah.
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone.
And.....we are under way.
Here is a shot of my territory, with some immediate plans drawn in: ![]() Moving my scout to the hill revealed Horse, so it was a no-brainer to move my capital there. I was 95% going to move there anyways, so I'm glad I found the horse there. The scout will keep going East, to fogbust and hopefully find some...er...friends. Sorry, wrong game. Let's find some friends! My second city was a pretty obvious plant too. Two-hammer starting tiles are very strong on quick speed, and I'll get Corn and Copper, and will have an immediate trade route with my capital, and to the coast, which hopefully will connect with Sunrise. As for my worker, I am going to farm the Rice first (Red Dot), and pasture the Cows second (Blue Dot), and most likely build a unit while I grow and then slave my worker at size 2, but this turn I was able to get in a pre-chop on the forest, since I can't farm the rice until my capital is founded. I do need to run the numbers and figure out what will work best here. I am not married to any decision yet. Moving on turn 1 isn't a big deal at all because I switched my civics (Hereditary Rule, Slavery, and Organized Religion), so there wouldn't be any production anyways. ![]() Here is an overview shot of all three of our "empires." As you can see, I am pretty close to Sunrise. Sullla is a little more prone, but not too far away either. I am excited for this game to go underway. It should be a blast. "There is no wealth like knowledge. No poverty like ignorance."
I simmed out my capital, and it looks like it will be better for me to finish my chop, then farm the rice. Doing it both ways gets the settler out on the same exact turn, T97 (a funny coincidence), but the chop-first build leaves my capital at one size higher (3 vs 2), with more shields in the box, and more shields toward an archer.
On T100, 18 turns into the start, I should have a worker, settler, and archer out of my capital, and at least three developed tiles. "There is no wealth like knowledge. No poverty like ignorance." Speaker Wrote:with more shields in the box, and more shields toward an archer. Hammers. In Civ 4, production is hammers. Hammers.
Why was it shields before anyway? That never made sense to me.
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone.
T-hawk Wrote:Hammers. In Civ 4, production is hammers. Hammers.I know. I wrote that for Sullla's benefit.
"There is no wealth like knowledge. No poverty like ignorance." |


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