Getting back to the original topic of the thread, I have played Here I Stand before, and it sharing a designer with the new civ worries me. The card driven system gives all nations the same strength regardless of the territory owned by the country. This along with the aforementioned special rules combine to make success in that game determined purely by how well you know and take advantage of the history, rather than just looking at the relative size of the nations. This makes me think that the new benefits given by specific actions and terrain will cause the land of a civ to define everything it does for the rest of the game.
Edit: In fact, I fear that we might end up with a situation like Rhye's mod for Civ IV, where scripted events implemented with the intention of simulating specific historical events instead lead to wildly ahistorical outcomes and balances of power.
Edit: In fact, I fear that we might end up with a situation like Rhye's mod for Civ IV, where scripted events implemented with the intention of simulating specific historical events instead lead to wildly ahistorical outcomes and balances of power.
Surprise! Turns out I'm a girl!
