T78
No one guessed my NW city name. I'm disappointed in all of you; I've literally been waiting GAMES for a city to the northwest of me to be canal. The fact it came during American game is just perfect. Edit: I realized I forgot to actually rename in game, next turn!
Speaking of being disappointed, I'm too embarrassed by this attack to actually show it. Even though it literally came up earlier this game I forgot tundra costs 3 turns to road.........
Anyways, took his border city, will see how much the delay costs me. It might not at all to be fair as it looks like it is still the fastest for 2 movers. I probably would have eaten the loss of economy though for the extra 2 workers if I had remembered.... but on the bright side I'll probably be glad of that extra economy soon.
Stupid barb warrior is being annoying; probably should have whipped chariot in NW passage next turn but ah well. Sent capital chariot south. Worse that happens is barb warrior pillages the road.
Civac sent pig for pig which I'm assuming is fish for fish. Also, gave me open borders, which is worth A LOT. I'm trusting him with a worker. Here is where you can earn yourself a game long ally. They did just whip a TON, so hoping not a prequel to an invasion.
Magic settled a cowards city on the hill, so assuming has very little interest in me. I did decide to finally get culture going up there as that will be important to control the forest between us.
Does anyone know why I can build a lighthouse on the southeast body of water, but not a galley? I was planning on ferrying a worker over to the fur. I thought if you can build a lighthouse you can build ships (and I can build work boats).