Lost a Scout to frickin' Spider, even though it had around 150% strength.
I need to be careful with my units, because I'm planning on using at least one Scout to escort my Settler.
Meanwhile, I've been breaking my head over the demographics:
I really don't understand why I have the extra two hammers. I went and checked the old saves:
- everyone founded on T0
- CY and MFG are equal until we all start working the Sheep tile
- my MFG increases again when I start working the windmill
If you look back at the demo's, you'll notice that some people have even worse health issues than me, which leads me to believe that the sheep and windmill tiles are not forested for my rivals.
I'm guessing they're praying for a forest growth as well...