Yeah so I changed 1 tile from the crab to the FPH. This stagnates growth but we're already at the happy cap. Last turn we worked the furs which got us 22 hammers with overflow. With the forest we are now getting 19hpt. Currently henge is at 22/120. This means we need 98 hammers. 60 from chops means 38. 2 turns at 19hpt is 38h on the dot. Perfect hammers, just made it. No overflow.
This turn the workers will put 1 turn into a cottage each then cancel action. Then next turn we chop into finishing Henge if its still available.
The workers in the south can split one to the forest to chop and one to the hill to mine. We will need to get another cottage up by Illiad soon though so we may want to send the one worker to Illiad instead of the hill to mine.
Warriors can still do whatever.
I haven't made these changes yet because I had to run off to class, but I will in about 5 hours when I get home.
This would be a huge break if we could land this.
This turn the workers will put 1 turn into a cottage each then cancel action. Then next turn we chop into finishing Henge if its still available.
The workers in the south can split one to the forest to chop and one to the hill to mine. We will need to get another cottage up by Illiad soon though so we may want to send the one worker to Illiad instead of the hill to mine.
Warriors can still do whatever.
I haven't made these changes yet because I had to run off to class, but I will in about 5 hours when I get home.
This would be a huge break if we could land this.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”


I chopped the forests and Henge is completed EOT in our cap. I also did the other worker and scout movements (scout ended next to a barb but should be safe anyway.) I've left the warrior and chariot movements for later.![[Image: hWJbE.jpg]](http://i.imgur.com/hWJbE.jpg)
![[Image: Ba02S.jpg]](http://i.imgur.com/Ba02S.jpg)
lets hope no one else is building it this turn as well, that would be unlucky. a nice side effect is that the capital will expand borders again quickly, picking up the fish - which means we can have the fish netted and ready to go turn 1 when we found the northern island city. that will be city #5, but we need it quickly - not only for the IC routes, but for the silver happy. we need sailing first though :/.![[Image: eVLAo.jpg]](http://i.imgur.com/eVLAo.jpg)
![[Image: Q05FT.jpg]](http://i.imgur.com/Q05FT.jpg)
![[Image: TcADF.jpg]](http://i.imgur.com/TcADF.jpg)
Maybe we should tech IW and grab Iron so we can build axes. In any case I think we have to make ourselves less appealing to Azza as a target... Also Azza is currently chopping the jungle off the rice next to the gold. High possibility that his next city will settle the rice+gold. DO we enrage him by charioting the settler?