You already has slinger out together with warrior, more slingers or warriors at this moment isn't really needed unless you get signal that there is new barb camp nearby and new barb scouts.
Other scenario for slinger or warrior now is rho21 DoW and harass with his single warrior but that would be foolish of him and I don't expect him to do it (since it would be free Defensive Tactics inspiration for us).
I normally would save up building more slingers/warriors in both cities till craftsmanship completed which unlocks agoge for faster military units.
That is why I suggest scout for new city, because scouts don't have any extra production modifiers. And we can use it to scout unknown lands faster while keeping our military units close for defense.
Builder soon finished, he shall farm rice tile and improve 2 horse tiles, correct? In that case if my counting isn't mistaken, you improve 3rd tile at turn 27 for craftsmanship, just in time for Pantheon.
If you can finish monument in capital faster than turn 27, then it is worth to give it shot.
Going for 3rd settler soon...colonization is quite far away and as you say in this current capital it might worth to do it. However that mean that new city is going be slinger. Because if you can't defend it, new cities/districts are worthless. Maybe a compromise here: go for scout-slinger in new city and monument (if it finishes fairly quick) - settler in capital?
And what is request of Brussels?
Other scenario for slinger or warrior now is rho21 DoW and harass with his single warrior but that would be foolish of him and I don't expect him to do it (since it would be free Defensive Tactics inspiration for us).
I normally would save up building more slingers/warriors in both cities till craftsmanship completed which unlocks agoge for faster military units.
That is why I suggest scout for new city, because scouts don't have any extra production modifiers. And we can use it to scout unknown lands faster while keeping our military units close for defense.
Builder soon finished, he shall farm rice tile and improve 2 horse tiles, correct? In that case if my counting isn't mistaken, you improve 3rd tile at turn 27 for craftsmanship, just in time for Pantheon.
If you can finish monument in capital faster than turn 27, then it is worth to give it shot.
Going for 3rd settler soon...colonization is quite far away and as you say in this current capital it might worth to do it. However that mean that new city is going be slinger. Because if you can't defend it, new cities/districts are worthless. Maybe a compromise here: go for scout-slinger in new city and monument (if it finishes fairly quick) - settler in capital?
And what is request of Brussels?

![[Image: 20180410231511_1.jpg]](https://s9.postimg.org/99t7raemn/20180410231511_1.jpg)
![[Image: 20180410231532_1.jpg]](https://s9.postimg.org/5q7a1hjmn/20180410231532_1.jpg)
), so we could even expand it to weird Spice Islands and Afrikaner cuisine
![[Image: 20180411004814_1.jpg]](https://s9.postimg.org/hcre2t9kf/20180411004814_1.jpg)
![[Image: 20180411004723_1.jpg]](https://s9.postimg.org/p5i1us7tr/20180411004723_1.jpg)
:![[Image: 20180411004702_1.jpg]](https://s9.postimg.org/4ld7wacn3/20180411004702_1.jpg)
![[Image: 20180411004900_1.jpg]](https://s9.postimg.org/xb03sxocv/20180411004900_1.jpg)
![[Image: 20180412170923_1.jpg]](https://s9.postimg.cc/dbz5miqbj/20180412170923_1.jpg)