I apologize if you explained this earlier, but why move your Palace here? I don't like using my capital as a GP farm since I want to work commerce tiles for the 50% bonus (especially with that Academy). You've got several riverside cottages you can drop those specialists onto. Also, you'd be at +11 food if you did that .
nabaxo Wrote:Since when's The Great Library worth 16 culch? :S
Also, how much are we saving now that we've moved our capital to a more central location?
Culture doubles after a certain amount of time (1,000 years?)
Also, yes, I was wondering why LP was running specialists in the capital, but I guess once he gets more happiness he'll be emphasizing growth. That capital would be a really nice 20-size city.
nabaxo Wrote:Since when's The Great Library worth 16 culch? :S
The 1000 year bonus hit a couple of turns ago.
nabaxo Wrote:Also, how much are we saving now that we've moved our capital to a more central location?
Will check it out. I think it's much the same, but it allows us to start Forbidden Palace in Nyan City early. Decided that seemed like the best place for it.
darrelljs Wrote:I apologize if you explained this earlier, but why move your Palace here? I don't like using my capital as a GP farm since I want to work commerce tiles for the 50% bonus (especially with that Academy).
A large part of the reason is I want the Bureaucracy bonus to build a University and then Oxford. Haven't got Stone, so it'd be a bit on the slow side without additional help. Plus, the Palace had been prebuilt for ages, so I wanted to finish it before the hammers started decaying. And it's about the most central location in the mainland empire.
darrelljs Wrote:You've got several riverside cottages you can drop those specialists onto. Also, you'd be at +11 food if you did that .
Darrell
Indeed, and I'll be doing that before too long. I want the next Great Person ASAP though, so will be focusing on that for the next few turns.
darrelljs Wrote:
nabaxo Wrote:I believe the capital is reaching happy cap with the next pop-point.
That's what HR is for .
Darrell
Yep. We'll also be getting Silk in a couple of turns, and possibly whipping a Market. The capital isn't really going to be limited by happiness.
DMOC Wrote:Also, yes, I was wondering why LP was running specialists in the capital, but I guess once he gets more happiness he'll be emphasizing growth. That capital would be a really nice 20-size city.
Yeah, I'm definitely not going to leave that city sitting around size 13-14 for long. I like a good size 20+ capital.
It's still pretty late for a bunch of half-grown cottages.
But it was an awkward situation. Only one city had the hammers, forests, and food surplus to build the GLibrary AND make a GP farm. It makes you wish you could fit a filler city between Pwnage and Trolo to make use of the line of perfectly good grassland tiles, and to help grow the planned capital's cottages. A more conventional strategy would have been to GP farm that double-fish/horses city to the northwest (that you haven't shown off yet), but that would have delayed the GLib and slowed down the rate of Great Scientists.
(No specific spoilers, but from a overall macro perspective. But please don't read until someone has won)
Until you've won . Popping out a bolus of 3 Great Scientists in a row and making academies from all of it was probably a bit extreme. I'd never build 3-4 academies, 1 usually, 2 max. The rest are for bulbing techs like Philosophy, Education, Printing Press, Chemistry. I think LP should have delayed the scientists after the first, saved up the rate of GPP acquisition and put the opportunity cost into building infrastructure and growing cottages in the bureaucap, and timed the next bolus of Great Scientists post-national epic to speed bulb through the Liberalism line. I'm not sure the last two academies have even paid off by the time the Lib bulb path has opened up.
Not to mention it lets you sandbag your relative position until you're ready to speed bulb, and it prevents your GNP from spiking from the +50% beakers every time you turn on science.
Actually, a couple of tiles with cottages are shared by Dramatic Beaver and Powerthirst, and will be shifted over to the capital soon. And another few tiles are shared by Aybabtu and Champagne. So it's not all bad. But yeah, would have been nice to have a bit more food around in the Trololopolis area so we could build more cities around there.
Also, please don't use spoiler tags for stuff you don't want me to read in the thread... the email notification doesn't put it in spoiler tags. I only glanced at half a sentence, but I'd still prefer not to have the risk there.
Lord Parkin Wrote:Also, please don't use spoiler tags for stuff you don't want me to read in the thread... the email notification doesn't put it in spoiler tags. I only glanced at half a sentence, but I'd still prefer not to have the risk there.
In the future, if you want to do this, you could probably make your post in the lurker thread, and then put a link to it in spoiler tags in this thread. That should have the same effect, without accidentally spoiling Parkin due to thread notification.
"There is no wealth like knowledge. No poverty like ignorance."
Well, that was dumb of me . I've never used email notification.
It's pretty much all decisions that LP has already made, and I thought posting here instead of the lurker thread would make it easier to cross-reference. But yeah, if I want to nitpick people's plays, I'll use Speaker's method from now on