January 10th, 2016, 06:59
(This post was last modified: January 10th, 2016, 07:00 by Old Harry.)
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Turn 74
Gavanth gave me a window to go attack OT4metra, its pretty good for them too, as they'll mop me up nicely in ten turns once I've retaken Alexandria.
Next turn I'll have four Axes, two Spears and two Chariots. I'll send three or four Axes against the hill, hopefully killing the Spear so the Chariots can clean up. If possible I'll put an axe and two spears on the hill - OT4m have a C1 Chariot and Axe in Alexandria and a shock Chariot hiding somewhere. Another barb warrior is incoming, but War Chariots shouldn't have any trouble with him.
In world news I'd definitely have got the Mids in that alternate reality  . Dantski took a city back from OT4m and someone built the great wall.
I'm pushing on towards Maths because Math-chopping a bunch of units and Settlers could extend my shelf-life, then construction might let me see out the rest of the game.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
January 10th, 2016, 14:49
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Turn 75
The dance continues. Three axes stop me from attacking this turn, but if he doesn't reinforce Alexandria next turn I can take it, road and move some Axes and a spear in... I'd lose the workers then, but I doubt I'd lose the city. Perhaps.
I'm now best mates with Gavanth - we have open borders and hopefully they'll build a road for trade routes.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
January 10th, 2016, 23:53
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Watching with interest.
January 12th, 2016, 15:29
(This post was last modified: January 12th, 2016, 15:30 by Old Harry.)
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Turn 76
It looks like OT4metra spent valuable hammers on a monument. Or the city they took from Dantski had Stonehenge in, except Alexandria's borders would have popped by now. Either way, next turn will be the crunch...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
January 12th, 2016, 18:14
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January 14th, 2016, 08:59
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Turn 77
They've beaten a retreat, but where have they gone?
I net ~40 gold for recapturing and the Granary is still intact!  Now the question is: do I follow them home and delenda est or just sit tight and recover? They'll have forest cover next turn, so not a huge amount to be done. Getting a city down for the horse and corn should be the next priority. Although by whipping the Granary into a monument in Parkin I'll get the original pigs back eventually...
Gavanth built the Mids about 2-3 turns after I'd planned to  .
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
January 14th, 2016, 14:51
(This post was last modified: January 14th, 2016, 14:55 by TheHumanHydra.)
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Well, I'm glad I didn't spoil myself after they showed up. I doubt you'd want to follow when things are so precarious back home vis-a-vis Gavanth (treaty notwithstanding). Now, assuming they go away for good, what are the goals now (long-term)?
Also, it's time I offer a customary random warlike suggestion that is probably unwise: how 'bout that Pazuzu city there?
Edit: Also, like, good job. You're a trooper, and you pulled it off. 'Keep calm and whip axes' and all that, wot wot.
January 14th, 2016, 16:03
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Thahnk you sah!
I'm pleased with getting it back, but I guess if you asked OT4metra about it they're happy that they crippled their neighbour for the cost of two chariots and a galley. They're getting these units they've built with *my* hammers back and while it probably hurt their economy I bet the capture gold just about covered it.
So the future looks bleak - Pazuzu means I can't keep Parkin if they want it in the next 15 turns (7 turns left on the treaty, I'll build a monument in a couple of turns). They've got some back-filling to do though, so I doubt they're in a rush to rush me, so my plan is to keep researching on to Construction, building Chariots and Axes along the way then whip out as many catapults as possible and go after OT4metra. I hope to dance my scout back around to go keep watch for military in Gav's land very soon. Taking Pazuzu is a lovely idea, but with our open borders either of us is going to signal aggression miles off unless we can be very clever about it.
I need to build a city by the horse to pen OT4metra in (and perhaps one NW of the corn). To do that I might have to threaten to charge at their cities to force them to move that stack back to their borders, rather than allowing them to sit on a forest near me...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
January 14th, 2016, 19:05
Posts: 7,658
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Joined: Jun 2011
Is OT6mn too many letters for a useful naming portmanteau?
January 14th, 2016, 19:09
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(January 14th, 2016, 19:05)spacetyrantxenu Wrote: Is OT6mn too many letters for a useful naming portmanteau?
That's brilliant. I'm going to assign it a shortcut key.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
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