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Poll: Which TheElderScrolls game is the best?
You do not have permission to vote in this poll.
Arena is the best
4.76%
1 4.76%
Daggerfall is the best
4.76%
1 4.76%
Morrowind is the best
28.57%
6 28.57%
Oblivion is the best
14.29%
3 14.29%
Skyrim is the best
28.57%
6 28.57%
Morriwind in Skyrim engine would be the best
19.05%
4 19.05%
Other (please explain in thread)
0%
0 0%
Total 21 vote(s) 100%
* You voted for this item. [Show Results]

 
Which Elder Scrolls game is your favorite?

Morrowind and Oblivion had some wonky level ups, to be sure, but at least in Morrowind it was balanced by the fact that the enemies didn't necessarily get all that stronger. I mean, in the Bitter Coast region you'd get more Bull and Betty netches in later levels, and those annoying bat things wouldn't show up until level 5 or something, but ultimately there wasn't "levelling" and you CERTAINLY couldn't beat the game at level 1.

Now with Oblivion, things (and I mean ALL things) level up JUST AS FAST as you do. Its not like in Morrowind where there are always really weak areas and really strong areas (even though in some places you can get the loot before ascended sleepers spawn depending on your level), but you can't finish the whole damn game on level 1 unless you use potion exploits or cheats.

In Oblivion however you have your actual level and your relative level. So lets say you want to beat the game at level 1. How do you do this? Well, you pick all major skills as things you don't want to use, and then you get to level 100 in all other skills. 99.9% of the time the game will be a breeze, since your relative level (in all but HP) will be 100 while your enemy will be level 1. Sure your attributes will be a "little" low, but with custom class and custom sign you can get +15 luck which is the only stat you will ever need (on a level 1 run). Sure, there is that 0.01% of the game where there the enemy is NOT leveled and will strong regardless of your level. In this case, you need to use ample summons, poisons, sneak, and other such tactics ... since in this case you will be a glass cannon. But more often than not this is not the case.

Now, although Skyrim isn't quite as "cool" some would say (namely me), as Morrowind ... the level up system is SO MUCH BETTER. Its everything a TES player could want, imho. You gain levels as you fight/quest/etc without a care in the world about attritbute increases or maximum potential level. How did they do it? There are no attributes (other than HP/Magic/Fatigue), and maximum potential level is ALWAYS 80. All skills add to your level, the higher the skill the more 'exp' you get for each skill increase, and the stronger the enemy the faster you level your skills (essentially).

In Morrowind and Oblivion there are always 2 concerns ... killing your opponents/completing quests (the Macro), and Leveling your Character as best as possible (the Micro).

Now, as a fan of Civ IV, I can always appreciate some good micro ... but in Oblivion its just rediculous. Sure, I find it a challenge to level up my Oblivion character as best as possible (especially since I haven't figured out how to emulateXP/play morrowind on my new laptop), but there is always this nagging sensation of "Why don't I just beat the game at levels 1-10 again?" I think my first Oblivion character (before my 360 died) I had 100 sneak by level 6. Iirc I was a male redguard that tried to get +5 agility at each level for an Archer/Sneak character that never went past level 10.

Its too much focus on Micro. At least with Morrowind, you could either focus solely on the macro, (and still get decently strong characters), or focus solely on the micro (and get any number of different character builds, whether weak early on for higher max level, or strong early on and just get 100 attributes/max level before level 30, or to just try to max out your luck as much as possible ...), or any hybrid in-between.

Even in Morrowind though, as awesome as that game was, I think (at least from someone who finds it hard to ignore micro in a leveling up sort of game) it would be 10x better if it did levelling like Skyrim does.

Therefore, I think Morrowind with a Skyrim engine/level up system would be the best wink

and that both Morrowind and Skyrim are better than Oblivion :D ... and that I'd give props to Skyrim for fixing the levelup problem.
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Bah. Stupid misclick. Count my vote for Skyrim, with Morrowind set in Skyrim's engine coming a very close second.
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Alright, will do (in spirit) ... is there some way for a mod to move his vote?
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You can unvote at the top of the poll below the question.
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Skyrim is pretty awesome, gotta say.

Bought it on Black Friday, played it most of that following weekend.


Still though, if I had to choose between Dragons and Wicket Cool Morrowind shit, I, surprisingly enough to myself, might actually still choose the WICKED COOL MORROWIND SHIT!! XD

That being said, some combination of Morrowind/Vvardenfell and Akaviri demons would probably be the coolezt. Talking, of course, of the Akavari snake-men. Tiger-dragons would also be cool, I suppose, but the monkey men not so much. Why are monkey men not cool? WE ARE ALREADY PRIMATES! It doesn't make a lot of sense to have a primate/primate hybrid and have it be the least bit interesting ... but Snake men, Lizard men (argonians), and Tiger Dragons all seem pretty badass.

Also, since Argonians are supposed to have high sneak, I am "thinking" that the slender, skink like representation in Morrowind is the most accurate ... BUT!!! Does anyone else see how frikken AWESOME the skyrim argonians look like? I mean, the feathered ones are a bit meh, I guess, but the REST!! they look like frikken T-rex/ Dragon hybrids man!

How much more DRAGON born can you get!? Eh!? :D
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Also, I like how in Skyrim the nomadic merchants ACTUALLY MOVE AROUND!! I really wasn't expecting the camp to be gone when I went back the next morning ...
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Also, I know some of the Quest-based rewards are level dependent ... but are they skill dependent too?

I mean, I got a
Hide Helmet of Conjuration
as my reward for
finding the dragon stone, ie given to me right before leaving to go kill my first DRAGONNN
and I think that it might have been based on my skills/spells/equipment at the time because
I had more spells in conjuration than any other spell class, I leveled up HP and Magic evenly, leaving Stamina only marginally touched, and I had already taken one or two light armor skill perks.

Because, if so, that would be frikken awesome!

Imagine going through that same quest, same level, and getting a fine Steel helmet or something. Or a sword. Or even a tome (if you went pure magic focused). All he says is "something from my personal armory" so it could be almost anything I think, within reason. Anyone else play Skyrim and finish that (very early) quest? What did you get for it? Was it any different? For the record, I believe I was around level 12 at the time. I had 1H weapon and Archery as some of my highest skills, while Destruction, Light Armor, and Block were up there. My conjuration wasn't very high, I suppose, but I had just bought a high level summon spell and soul trap from the Wizard in the like TWO seconds before the next quest activates, so I had more conjy spells than anything else. Curious to know what other people got, as well as around what level they were. But any data will suffice smile
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