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Well, on the plus side, you won't need to try to talk to mackoti this game.
Also, you will be building another warrior I assume and occupying the pigs and the adjacent forest to form a blockade? Hmmm...I think he can get to the pigs before your second warrior can get there. That's...not so good.
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Nah I'm fine, I move to the hill next turn, then I move north to the forest. If he enters my territory he'll have to go west to the forest first. Then I move my first warrior to the pigs and the second warrior to the plains hill. AT that point he can move to the forest between them. At that point he can either attack at losing odds or move onto the plains where both warriors can reach him. Then he's dead.
And yeah... no diplo is better...
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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I assume you will have to build a third warrior if he declares war and enters your borders then, wouldn't want to risk the game on a hill-warrior combat loss or a double warrior combat loss, both of which aren't that unlikely.
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Well the one is built and I'm only going to build one more. I'll risk it all on the two warriors for now. I can always whip a 3rd warrior if both of my warriors die to his.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Not much to update. Myst in, Wheel started 5T. Will finish in 4 at -1gpt, so I set tech to 0% and will raise it back next turn. Switched to a STele in Racy Rice. Mackoti is moving up the coast and I'm mirroring him. My build is delayed by a turn here because I need to finish the extra warrior, but it should be okay. I was contemplating building two warriors anyway since it would only take an extra turn.
Will have a bigger update in two turns. That's when Mackoti either turns around or declares war.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Posts: 12,343
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Didn't update last turn, but not much happened. In world news, Moogle whipped a settler, but hasn't settled. Hinduism finally fell too:
Mackoti fortified last turn instead of rushing into my borders. So far he can't see my pigs. The forests are in the way. Also, Wheel is finishing in 2 turns instead of 3 at -2gpt. Demos say I'm tied for last in GNP but top rival is only at 25 and I'm at 24. Considering Moogle built Stonehenge, and Hinduism got founded and Mack is CRE, and I'm researching a tech with no prereq, there is a good chance I'm tops in research right now.
4T to settler build. Stele finished this turn, new warrior being built. Rice will be farmed next turn I believe.
Everything's looking peachy.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Are you sure he can't see over the forest from the hill? I think he can...and your pigs is also on a hill which makes it easier to see.
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I'm going to update this more thoroughly tonight, but short answer is, I've chopped that forest so Mackoti can now see the pigs.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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K so here's the last turn:
I've moved both warriors onto the grassland where the worker has just finished the chop. My one warrior there has a10% fortify bonus so even odds against Mack's AGG warrior. The worker will go SW to the plains tile and start a road there next.
Tech is going along fine. Racy Rice built a warrior. Settler is on its way to the copper site. It will build the city in 3 turns. The Copper will be connected in 4. Clammy is building a settler for the Stone city. With the chop and over flow it put 29 hammers in this turn. It will finish in 4 turns. I'm thinking I can start a worker following the settler with the overflow and then 2 pop whip the worker with the over flow going into an axe that will follow to the stone city.
IE:
T35 Settler
T36 Settler
T37 Settler
T38 Settler
T39 Worker
T40 Worker - Whip
T41 Axe
T42 Stele(for happiness)
T43 Stele
T44 Settler
Here's the demos:
I'm way behind on soldier points... Someones got axes or chariots now... worrisome.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Turn hasn't come in yet. DMOC had it for a good 20+ hours but Moogle has it now. I was thinking about how someone could get 39000 soldiers and not be scary. Man I hope its DMOC/Nakor teching IW and building a jaguar far from me.
Let's just check if I can work out mine real quick...
I have 4 warriors, pop 4 and 2, hunting, mining, AH, BW, wheel
8000 + 3000 + 2000 + 2000 + 2000 + 8000 + 4000 = 29000
Things other people could have to get 39000 from that? Archery is a nice 6000, Sailing is 2000, Iron Working is 10000. I doubt anyone has HBR yet. But IW is a definite possibility from DMOC/Nakor. Archery too if anyone wants t feel safe. Archery + 1 archer might be enough to put someone at 39000.
Also a possibility is Macks got similar techs and has 2 axes which equal 10k soldier points... Say it ain't so.
Anyway its possible... I'm on track to get axes the same turn I got them in PBEM 14 so I'm not too worried. Good to be cognizant of these things though.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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