Turn 90-96

Eot89, a GS was born. Turn 90, I bulbed him into education and switched every city except for the capital to research. The capital one-turned a university, leading to this:

I find this picture a little funny because I actually needed 590 beakers to finish lib this turn. That's right, I 2-turned lib by the skin of the free beaker. The walls build in Quirrell is to shave a turn off Taj.

Taking advantage of my time in caste to push back some borders. Of course, Q is doing the same thing.

Eot90, my second GS was born in Snape(ignore the research) which was used for a PP bulb.

You can see where my GNP peaked when I finished half of liberalism

Success

Turn 92, I overflowed into Taj at the capital. It would ultimately be a 5-turn build total, with the help of a forest chop.

Turn 94, both Ruff and Q fired golden ages, presumably with the great people they had previously spawned. Q also completed a couple of wonders the following turn, one of which I sincerely hope was just for fail gold:

And he teched philosophy. Astute readers will remember Q got a GE a while back, so it doesn't exactly take a mind reader to see what he was pushing for.

Sorry, to remove the suspense so quickly, but this story has a happy ending:


Here's the plan for the GA.
Turn 97: Switch research to 0% on feudalism. Start Oxford in Quirrell. Revolt into caste. Hire artists in Mad-eye and Merchants in Snape.
Turn 99: Finish Oxford eot
Turn 100: Turn research onto fuedalism.
Turn 101: Finished feudalism, start guilds
Turn 102: Revolt into pacifism
Turn 103: Finished Guilds, start theology
Turn 104: Finished theology, start banking
Turn 105: Finished banking, start constitution. Mad-eye GP is born
Turn 106: Snape GP is born
Turn 107: Finished constitution, start gunpowder. Trigger second GA, revolt into rep/slavery/merc/theocracy.
Spend second GA researching to rifles and then start planning a more serious offensive against Ruff or Q. Depending on how tight the whole constitution by eot106 goal gets, I may delay theology a little bit. The important goal is getting into merc+rep, which will be awesome on this map.

Eot89, a GS was born. Turn 90, I bulbed him into education and switched every city except for the capital to research. The capital one-turned a university, leading to this:

I find this picture a little funny because I actually needed 590 beakers to finish lib this turn. That's right, I 2-turned lib by the skin of the free beaker. The walls build in Quirrell is to shave a turn off Taj.

Taking advantage of my time in caste to push back some borders. Of course, Q is doing the same thing.

Eot90, my second GS was born in Snape(ignore the research) which was used for a PP bulb.

You can see where my GNP peaked when I finished half of liberalism

Success


Turn 92, I overflowed into Taj at the capital. It would ultimately be a 5-turn build total, with the help of a forest chop.

Turn 94, both Ruff and Q fired golden ages, presumably with the great people they had previously spawned. Q also completed a couple of wonders the following turn, one of which I sincerely hope was just for fail gold:

And he teched philosophy. Astute readers will remember Q got a GE a while back, so it doesn't exactly take a mind reader to see what he was pushing for.

Sorry, to remove the suspense so quickly, but this story has a happy ending:


Here's the plan for the GA.
Turn 97: Switch research to 0% on feudalism. Start Oxford in Quirrell. Revolt into caste. Hire artists in Mad-eye and Merchants in Snape.
Turn 99: Finish Oxford eot
Turn 100: Turn research onto fuedalism.
Turn 101: Finished feudalism, start guilds
Turn 102: Revolt into pacifism
Turn 103: Finished Guilds, start theology
Turn 104: Finished theology, start banking
Turn 105: Finished banking, start constitution. Mad-eye GP is born
Turn 106: Snape GP is born
Turn 107: Finished constitution, start gunpowder. Trigger second GA, revolt into rep/slavery/merc/theocracy.
Spend second GA researching to rifles and then start planning a more serious offensive against Ruff or Q. Depending on how tight the whole constitution by eot106 goal gets, I may delay theology a little bit. The important goal is getting into merc+rep, which will be awesome on this map.





Which targets are you looking at?







































![[Image: zpWrQwG.jpg]](http://i.imgur.com/zpWrQwG.jpg)