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(May 11th, 2015, 08:07)BRickAstley Wrote: (May 11th, 2015, 07:08)Khan Wrote: I think the map looks really nice and am jealous of the players. Commodore has said that too, we could always play a 'shadow' game on it after this game is done; that's where the players all already know the map but liked it enough to wanna play a game on it anyways. Why wait until they're done?
Also, small size is the smallest to not really screw up #building thresholds, drafts, etc.
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I think new Creative is being overrated.
Although given Agg Zulu and Pro Inca next...Stonehenge getting ignored?
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New:
Quote:Creative: +1 culture per city. +100% production of Library, Theatre, Colosseum, Observatory.
Old:
Quote:Creative: +2 culture per city. Double production speed of Library, Theater, and Colosseum.
Yeah I don't understand why that's better in any way. Surely the doubler on the observatory isn't that great?
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Though the why doesn't suggest overrated if you look into it:
(May 9th, 2015, 00:53)Grimace Wrote: I haven't messed with the Creative trait in any multiplayer game yet, and since Krill asked for feedback about it, I may give it a try this game
(May 9th, 2015, 10:59)AdrienIer Wrote: Civ based on the start, no Carthage are my only thoughts, maybe test the new cre
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Well hot damn, it's an inception.
May 11th, 2015, 16:24
(This post was last modified: May 11th, 2015, 16:26 by GermanJoey.)
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(May 11th, 2015, 13:45)BRickAstley Wrote: New:
Quote:Creative: +1 culture per city. +100% production of Library, Theatre, Colosseum, Observatory.
Old:
Quote:Creative: +2 culture per city. Double production speed of Library, Theater, and Colosseum.
Yeah I don't understand why that's better in any way. Surely the doubler on the observatory isn't that great?
It's not really better compared to BTS Cre (although cheap Obs are actually pretty decent I think), but it's a lot better than the previous version of RtR's Cre, which still had the +2 Culture per city but not the library doubler. The library doubler is actually pretty huge deal - not quite as good as a granary or forge doubler but the next best doubler otherwise - and IMHO about half of what you were getting from the BTS Trait and a big part of why Cre's considered top-tier in BTS, roughly tied with Exp for the best trait that doesn't rhyme with Swineancial.
I'm at work for awhile yet, but I'll take another look at the map later tonight.
May 12th, 2015, 10:47
(This post was last modified: May 12th, 2015, 10:49 by Krill.)
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(May 11th, 2015, 13:45)BRickAstley Wrote: New:
Quote:Creative: +1 culture per city. +100% production of Library, Theatre, Colosseum, Observatory.
Old RtR:
Quote:Creative: +2 culture per city. Double production speed of Observatory, Theater, Colosseum.
Base BtS 3.19:
Quote:Creative: +2 culture per city. +100% production of Library, Theatre, Colosseum.
Yeah I don't understand why that's better in any way. Surely the doubler on the observatory isn't that great?
Fixed.
Edit: The colosseum is a null building unless you were Maya (or late game Babylon I'm finding out in PB18). Theatre is also very niche unless you build Globe and stay in Nationalism but that seems to have fallen out of fashion. That means that CRE gets like 95% of its power in base BtS from the free culture and from the cheap library and are the only tuning factors that matter.
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New map looks good Brick!
May 12th, 2015, 11:51
(This post was last modified: May 12th, 2015, 11:51 by BRickAstley.)
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(May 12th, 2015, 11:42)GermanJoey Wrote: New map looks good Brick! 
Just waiting for players to finish giving me their civ choices now.
May 13th, 2015, 12:59
(This post was last modified: May 13th, 2015, 13:01 by BRickAstley.)
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It is so satisfying to have the civ choices be substantially different in color.
Also, Sian is basically ignoring his stone, will anyone else decide to go wonder whoring after seeing it? This map was ridiculous giving it out, i think on first roll there were ~8 sources of it on the map, and there was one within 3 tiles of 3 player's initial starting spots.
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