October 24th, 2025, 01:27
Posts: 1,158
Threads: 11
Joined: Mar 2022
Maybe I should try to merge the Platybuilder in CtH ? - Okay, I'm not sure if I have time if that needs more than simple copy paste.
That should allow to freeze units at 0 movementpoints.
Maybe someone could load the scenario direct in Platybuilder, change that there and than load again in CtH; but I'm not sure if that will throw an error or not.
I did tried to change the cargo capacity of a aircraft carrier for testing porpose in the PB79 and couldn't load that in CtH.
I think you can set the oberserver civ to dead without real problems.
Removing it can produce problems. During testing for the PAE PB we found a problem, when the Civ IDs have a missing ID.
As such, you would need to change Player IDs that the obersver has ID 7 and than it should be relative easy to remove Player 7.
But I'm not opposed to have an observer civs. Maybe we could settle even a few great spys to get city visibility for all time ?
Anyway, a surprise that the game seems to get started.