Is that character a variant? (I just love getting asked that in channel.) - Charis

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[no players] When beetles battle beetles in PBEM 49...

(March 9th, 2013, 14:24)Serdoa Wrote:
(March 9th, 2013, 11:12)Merovech Wrote:
(March 9th, 2013, 11:05)Commodore Wrote:
(March 9th, 2013, 11:02)Merovech Wrote: Ugh. Why would you want to start with Myst/The Wheel?
[Image: Cataphract.jpg]

How tight is this map? My money is on "not worth it."

Biggest issue is imo (with every play for a specific UU) that the other players are aware of the possibility and might take counter-measures. Like attacking you before you get your UU into play. Or you fuck it up yourself, see PBEM46 for a prime-example wink

umm, you didn't even wait for your UU in pbem 46 tongue.
Please don't go. The drones need you. They look up to you.
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Now that everybody has moved inland to settle I'm glad I convinced you to move that wheat tile Comm tongue
Suffer Game Sicko
Dodo Tier Player
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Can't make coastal starts viable if there is a worker first alternative at a different city site...I think that even if there was only the plains hill forest deer, as opposed to the 5/1 deer most of the players would have moved.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Not me!!! I'd have settled on the coast!!!! lol
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Considering the regoarrarr scale of disappointment exists because of you settling coastal cities, that doesn't surprise me.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Hey now, that's hardly fair. I'm sure that coastal city was perfectly economically productive!

Was.
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CRE wins the circumnav race, it appears. Who saw that one coming?
Suffer Game Sicko
Dodo Tier Player
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So as nice as all the frequent updates are, for my money I think I like Boldly's thread best; not just factual statements but plans and analysis, too.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(April 3rd, 2013, 16:05)novice Wrote: That's 6 chariots and 8 phalanxes on those tiles. They're really just there to try and slow Zak down a bit ...

(April 2nd, 2013, 16:28)zakalwe Wrote: I'm pretty much screwed ...

lol
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Yeah, phalanx aren't Unholy Terror UUs like Preats or 'phracts, but mixed with chariots it's a little depressing to tangle with them.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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