Is that character a variant? (I just love getting asked that in channel.) - Charis

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Tech thread

Saving that script for later, thanks Ref!

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(January 29th, 2025, 11:40)yuris125 Wrote: If Commodore says the script works, I'm happy to use it!

Are we voting on advanced start? Other than that I think the same settings as in this game are fine

I've just been able to check out your thread Yuri, to try and see what the issues are with advanced start.

The problem you ascribe to advanced start affecting scouting is actually because of the Classical era start, and it gets progressively "worse" the further up the tech tree the game starts. Advanced starts contributes a small amount, but that's more through the fact that leader traits pay less for certain items hence can afford to invest more into scouting, but that's actually bringing classical back into alignment with ancient era balance more than anything.

It is not actually fair to describe it as a problem IMO (post #77 in your thread). Gathering information to make strategic decisions is not free, but the personal example you gave doesn't follow: You knew you didn't have horses by settling south, yet you still settled south and didn't prioritise finding and ensuring access to them. Advanced start isn't the reason that happened, and I can't see how playing with a standard start would have been any better? The challenge with the desert, and distance to a horse resource, would have been the same either way.

Personally, I'd vote for advanced start again, same number of points, monarch.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Likewise, but that can be a vote.

I will say though, having played an unaccelerated start classic era game in 82, you either want advanced start with raging barbarians or you definitely want the raging barbarians off, you don't want them to actually win the game.
If only you and me and dead people know hex, then only deaf people know hex.

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Slight preference against Advanced Start, but I'm the newcomer and will roll with the consensus.
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I actually forgot we played this with advanced start. I suppose I have a preference to using it again.

Back home, jet lagged all to hell.
Suffer Game Sicko
Dodo Tier Player
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(January 29th, 2025, 16:22)pindicator Wrote: I actually forgot we played this with advanced start. I suppose I have a preference to using it again.

The pacing of these games has been throwing me off for months. This game got to an actual space victory before 78 which started sooner in real time wasn't even to Liberalism yet.
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We lost 3 weeks to the landsknect bug. We managed 240 turns in about 160 days.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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(January 29th, 2025, 16:46)T-hawk Wrote:
(January 29th, 2025, 16:22)pindicator Wrote: I actually forgot we played this with advanced start. I suppose I have a preference to using it again.

The pacing of these games has been throwing me off for months.  This game got to an actual space victory before 78 which started sooner in real time wasn't even to Liberalism yet.

Not quite.  smile  Commodore's Culture victory came 4t ahead of the space victory.  



I'm fine  with Ref's map,   I'm in favour of advanced start with same points/setup we had for PB80  (420 points, must buy 1 city, 1 worker, 1 archer, and 1 scout with 220 dicretionary points).  Also in favour of raging barbs.
fnord
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+1 to raging barbs regardless of settings.

Technically it was [1 city and settler or 2 cities]. The 467 points is what's set in game to give 420 points at monarch (the actual points scale for AI difficulty purposes).
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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I had forgotten we'd required the second city/settler. I am pretty certain that not taking a 2nd city/settler is weaker than any other use of those 100 points. smile

But I'm fine with keeping it mandatory. And 420 to spend with the number adjusted for difficulty level to get us to that number.
fnord
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