Is that character a variant? (I just love getting asked that in channel.) - Charis

Create an account  

 
[SPOILER] PB37: Mirror, mirror, on the wall, who's the most aggressive of them all?

I'll try to do the update later today, but the numbers for tech didn't pan out quite as expected. 575bpt/-180gpt at max, but I can maintain 60% slider for 8 turns, which is about 425bpt. That's still 3400 beakers so in the end, I can probably get most techs...
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

Tldr as I lack time. I went Alphabet on T141 and will finish machinery from a standing start eot142 with slightly less than 100g remaining. dtay requested ob and whilst I'd rather not give them to him because I want to try and stay neutral for a.while, I think declining them is worse, that shoved me up another 40 commerce per turn or so. Offered OB to JR4, Gav and Couer.

I can bulb Philo and Astro on T147, limited by GS production, if I have to rush it. If I don't, then I have the option to research Philo in 3 turns and bulb Astro T149, limited by beakers. I can revolt civics on t147 and delay the last GM but I would have the opportunity to go straight theocracy and slavery and plenty of pop to whip into c2 galleons if needed.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

Couer, stop overestimating you capabilities, one of these days it's going to get you hurt.

I'm expecting an astro bulb this turn from him. He just made peace with DS, after walking a smallish stack next to DS front city. Dtay can hit him but has little reason to, and he doesn't have much he can take without concerted effort to his west.

So he has played himself into a position where he ends up attacking me l, and if he decides to fuck about with that then I may as well just take over all of his eastern islands with double promo boats and land units that need no city infrastructure to complete. It sucks that I'll probably have to triple bulb but so long as I don't have to revolt civics until T147, two turns after I am next able to, it's not unexpected.

Don't you just love CHM/Vas/Theo.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

I have wonder if Couer even understands why I'm in pacifism...GS pop eot144 and t146, revolt t147, bulb Philo and Astro and whip land units t148 whip prebuild galleys that queue upgrade and then just keep on the billing double promo galleons and go piss in his Cheerios.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

Can someone please explain why the hell I am second in score?
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

Also I am currently in a bar drinking so I ain't playing this turn until tomorrow 0700 EST.

Currently expecting to save gold t143, just played, Compass t144, optics t145, save gold t146 whilst on Construction and pushing it close to finishing (easy as construction is rough370 base beakers in cost, and I make well over 450 at break even), finish construction t147 then overflow on t148 which is last GA turn.

Add in to this, the earliest I can revolt is t146, but that makes no sense as I need caste an pacifism eot146 to be able to bulb Astro, so t147 revolt to slavery/theo.

As I can prebuild lbows,Xbows and galleons I can whip units t147, t148 and t149, stacking overflow and all of them would be double promo.

Maybe I lose one city. Maybe I lose two cities. Couer loses that war.

My role this game seems to be teaching newbies the ropes. I'm ok with that. It lets me be the bastard.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

(September 17th, 2017, 17:36)Krill Wrote: Can someone please explain why the hell I am second in score?

You've got a lot of wonders.
You are #2 in land.
Considering #2 in c/y you must be one of the leaders in population too. I'd like to see victory condition screen to be sure. 
I also doubt you are technological backward.
Reply

Question: if I run every pop in a 10 pop city as a spec, and the city starved eot, would I get 27 or 30gpp?
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

(September 17th, 2017, 23:02)OT4E Wrote:
(September 17th, 2017, 17:36)Krill Wrote: Can someone please explain why the hell I am second in score?

You've got a lot of wonders.
You are #2 in land.
Considering #2 in c/y you must be one of the leaders in population too. I'd like to see victory condition screen to be sure. 
I also doubt you are technological backward.

I have 3 wonders, well 4 as the shrine counts and two national wonders. True about land, I reached a point where the land points caught up with me and I have a good chunk of tech, and I'm currently expecting to get an average of a tech a turn due to bulbs for the entire GA. And pop wasn't awful either, so fair point.

It just doesn't feel like I deserve the second place in score.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

(September 18th, 2017, 19:44)Krill Wrote: Question: if I run every pop in a 10 pop city as a spec, and the city starved eot, would I get 27 or 30gpp?

I think 30 but I can swear the pop just died in some of my MP games.
Reply



Forum Jump: