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Is that an east or a west mh?
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The only interpretation of 3.1 that makes sense to me is that it's intended to ban all in-game ways of declaring war. So I would be against a NAPstab against CFC.
I have to run.
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(August 6th, 2013, 01:35)NobleHelium Wrote: Is that an east or a west mh?
 West, of course!
I am shamed.
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I'm against a NAPstab.
If you know what I mean.
August 6th, 2013, 02:52
(This post was last modified: August 6th, 2013, 02:54 by antisocialmunky.)
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I've just been kinda irked by 3.1's very presence since I first saw it. Its like they wanted to potentially set up a way of cancelling the NAP just cause. It makes no sense otherwise. You can break the NAP if the other side does something that breaks the NAP? Okay, useful. But the wording is sufficiently vague and poorly chosen that it seems like it would include suspicion. Its just a freaking mess.
I can't see what other reason its in there except to pull some sort of overly clever NAP cancel. I guess it could just be poorly thought out bloat that only matters to CFC because of something that happened to some of the team members that no one else knows about...
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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Current diplomatic deals that are visible in the Civ interface (via F4 - Glance; however over each slot in the matrix):
Furthermore, I consider that forum views should be fluid in width
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(August 5th, 2013, 22:06)pindicator Wrote: (August 5th, 2013, 21:02)scooter Wrote: Walk the dog? OF COURSE YOU GOTTA WALK THE DOG BEFORE THE DOGPILE.
Someone make this QOTM now
YossarianLives is a member of the site and will see it... That doesn't mean this isn't still a good idea.
(August 6th, 2013, 01:44)novice Wrote: The only interpretation of 3.1 that makes sense to me is that it's intended to ban all in-game ways of declaring war. So I would be against a NAPstab against CFC.
(August 6th, 2013, 02:52)antisocialmunky Wrote: I've just been kinda irked by 3.1's very presence since I first saw it. Its like they wanted to potentially set up a way of cancelling the NAP just cause. It makes no sense otherwise. You can break the NAP if the other side does something that breaks the NAP? Okay, useful. But the wording is sufficiently vague and poorly chosen that it seems like it would include suspicion. Its just a freaking mess.
I can't see what other reason its in there except to pull some sort of overly clever NAP cancel. I guess it could just be poorly thought out bloat that only matters to CFC because of something that happened to some of the team members that no one else knows about...
I think novice is right - it's just a clause to stop someone declaring war to get through closed borders then offering peace and claiming the NAP isn't broken. I don't think we can lawyer a NAP-stab because of it.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
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We can't declare war on the basis of 3.1, IMO. I'm all for finding an excuse for a preemptive strike but I don't think that one isn't legal enough.
If Apolyton and CivPlayers declare on us before T175 and we can in any way prove material support from CFC to one of them in the time between the war declaration and the NAP's natural expiration, that would pass the stink test for me and give us cause to terminate the NAP and burn the idiot city early.
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Yes count me too as a voice against NAPstabbing based on 3.1
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(August 6th, 2013, 08:02)regoarrarr Wrote: Yes count me too as a voice against NAPstabbing based on 3.1
Agreed. 3.1 is bizarre, but useless.
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