Is that character a variant? (I just love getting asked that in channel.) - Charis

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Diplo/team pitboss?

Still in.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman

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Hi, I could be interested.
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Well if BeardBeard doesnt respond, we DO have a 6th again.. lol
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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So just to get my preparations ready will we use RtR 4.1.1.6 or RtR 4.1.1.7? Or better phrased is 4.1.1.7 ready for playing, Krill?
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Unless of course, we want to use the newest BUG version as well? Im fine with whatever the majority wants, with a slight leaning towards a fixed BUG version.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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I can put together 4.1.1.7 quite quickly, but if you want the bug mod version that is up to Charriu to provide. To be clear, I am still considering if 4.1.1.7 is even worth testing.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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(January 15th, 2020, 07:04)superdeath Wrote: Unless of course, we want to use the newest BUG version as well? Im fine with whatever the majority wants, with a slight leaning towards a fixed BUG version.

The latest BUG version that I provided fixed a lot of bugs, but in the same moment I also added some more features that were requested in the test game. Therefore I would like to do one last test game like the PB47 game for the new features. After that I would say that BUG is pretty stable.
Therefore I highly advise you not to use the BUG version for this game especially while I'm participating. Main reason is that in case of a (gamebreaking) bug happening, I might be forced to log into other peoples games to analyse the bug like I did in PB47. This is especially problematic in a diplo game like this.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
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After careful consideration, I have to say I'm out. With the plans that I have for the next month and some vacation looming on the horizon I will have less time to play for at least the next 6 month. I'm sorry for dropping out that late in the process, but it's not like we started already.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
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Id love for this to get off the ground, but losing Charriu.. Losing beardbeard due to NO responses.. Anyone know anyone else that would join?
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Seriously, PM GermanJoey and ask to get access to the Badgame forum, they play diplo games up over there and they have a decent sized crowd.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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