Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] Dazedroyalty starts a thread

This thread is dedicated to Novice. May all the posts (and lack of posts) contained herein serve as a thank you for his gentle reminder that my thread was as non-existent as my chances of winning. Future posting guidelines:

1) Come up with some posting guidelines that inspire lurker comments

2) Implement said guidelines.



OK, now that we're set for the map and picks... starting screenshot please!
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You could go with the 1 screenshot and 1 sentence per turn.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Yeah do the stm pbem18 style with a screenshot a turn.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Here's your fairly redundant starting screenshot:
[Image: Civ4ScreenShot0635.JPG]
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Apparently, coming up with guidelines is a good way to generate lurker involvement. MUST GET MOAR GUIDELINES!!1!!!1!

I'll hold off choosing a style until more lurkers get a chance to contribute, but I do find a simple 1 picture/1 sentence intriguing.
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lol, I love your thread title. mostly because I was wondering if you were in fact going to start a thread
Please don't go. The drones need you. They look up to you.
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(March 11th, 2013, 16:27)Bigger Wrote: lol, I love your thread title. mostly because I was wondering if you were in fact going to start a thread

haha! thanks. I was quite late to the game. Plus I think it accurately reflects my history of threads at RB. I start them. Will i finish this one? Historically speaking, there's about a 20% chance!
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T0:

[Image: Civ4ScreenShot0076.JPG]

Was this the right move?
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The picture doesn't seem to be working.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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(March 12th, 2013, 09:36)Merovech Wrote: The picture doesn't seem to be working.

Ye ask, ye receive.
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