A few thoughts:
Egypt so close to us is bad news.
Right where the Scout is would make an excellent city: Forested Plains Hill Deer/Corn/Sheep, 3 Flood Plains, on a defensive hill AND enemy units that get defensive bonuses can't turtle on the hill next to it without going on flatland or a long way around AND the river is behind us so no counterattacking penalty.
Can we afford to plant it with Bronze second if it has no Bronze?
Egypt so close to us is bad news.
Right where the Scout is would make an excellent city: Forested Plains Hill Deer/Corn/Sheep, 3 Flood Plains, on a defensive hill AND enemy units that get defensive bonuses can't turtle on the hill next to it without going on flatland or a long way around AND the river is behind us so no counterattacking penalty.
Can we afford to plant it with Bronze second if it has no Bronze?
