| Poll: Which is your favourite Muppet You do not have permission to vote in this poll. |
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| Kermit the Frog | 1 | 3.85% | |
| Miss Piggy | 0 | 0% | |
| Fozzie Bear | 1 | 3.85% | |
| Gonzo | 2 | 7.69% | |
| Rowlf the Dog | 0 | 0% | |
| Scooter | 2 | 7.69% | |
| Rizzo the Rat | 1 | 3.85% | |
| Pepe the King Prawn | 0 | 0% | |
| Bunsen Honeydew | 0 | 0% | |
| Beaker | 2 | 7.69% | |
| Statler | 1 | 3.85% | |
| Waldorf | 0 | 0% | |
| the Swedish Chef | 9 | 34.62% | |
| Sam Eagle | 2 | 7.69% | |
| Dr. Teeth | 1 | 3.85% | |
| Animal | 4 | 15.38% | |
| Total | 26 vote(s) | 100% | |
| * You voted for this item. | [Show Results] |
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[Spoilers] It's time to play the music
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![]() So scout se and lots of demo screens to see how mirrored the starts are. Any other requests?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
Turn 0 prelude
The game is up, so I logged in, set the password as OH and moved the scout SE. Oh Ceiliazul! ![]() I guess there could be some food on the hidden tiles, but its probably best to assume not. Moving SE will cost us one turn. The change will be: -4 plains forest hills -2 grass forest hills -2 grass forests +2 plains hill +2 riverside plains +1 riverside plains hill +1 riverside grass hill +2 riverside desert hill or more succinctly: -8 forests -3 grass tiles +1 plains tile +2 desert tiles Edit: +6 riverside tiles (two of which we'll never use) Moving SE-E would net us a couple of flood plains, but they can wait for another city. Lets settle in place eh? Settings look alright: Demos and a little message from our friendly admin: ---------------------------- In the absense of exciting new map info to discuss do you wanna know who picked what instead? ---------------------------- TBS Ginghis of Zulu (AGG/IMP) Fred of Netherlands Augustus of Russia With Joey to obsess over early micro and TBS to get the macro decisions right these guys are going to be relevant unless they have a nasty surprise from a neighbour. Luckily there are plenty of aggressive neighbours in this game, but there are still all sorts of reasons to hope we don't start next to Zulu, the quick-starting and early warringness of the pick is only one of them. Neighbour rating (where one is pleasant and five is scary): ![]() ![]() ![]() ![]() ![]() End position prediction: 2nd ---------------------------- OT4E Sitting Bull of Inca (PRO/PHI) Huayna of Ethiopia Pericles of Maya PHI/PRO Inca, Comotay showed how strong this combo is in PB25. OT4E is a champion dueler - question is if he can win a free for all (I'm just going on RB games, so feel free to point me to games he's played elsewhere) - PB22's map was unbalanced enough not to be a good indicator and PB30 is too early to make a judgement but I think he'll get bogged down taking a shot at containing a runaway. Neighbour rating: ![]() ![]() ![]() ![]() End position prediction: 4th ---------------------------- Commodore Cathy of Portugal (CRE/IMP) Isabella of Native America Saladin of Byzantium I bet we'll be neighbours and so both of our CRE traits will be redundant . I love IMP for the extra Great Generals and I'd rate it slightly better than our EXP, however Portugal is a bit late and sucks if this isn't a very watery map (1871 land tiles on a 104*64 - looking at the sandbox - map is ~28% land ). If dtay improves Commodore's micro and goal setting and Commodore improves dtay's opportunity-taking and war-wining then this is a combination to be feared, if Com is in charge of micro and dtay looks after military strategy then I might even get near to them score-wise.Neighbour rating: ![]() ![]() ![]() End position prediction: 3rd ---------------------------- Mackoti Willem of Viking (FIN/CRE) Ramesses of Mongolia Suleiman of France Another CRE leader? Eurgh! And this is another civ that wants a watery map . And its Mackoti. I think he'll just keep his head down and keep a paranoid eye on the neighbours until he can execute a water-borne invasion and vault himself into the lead. I know that picking Mack to be the winner shows a lack of imagination, so sue me (not you Wetbandit - I know you know how).Neighbour rating: ![]() ![]() End position prediction: 1st ---------------------------- Harry Sury of Sumer (CRE/EXP) Qin of Rome Washington of England At least I won't get culture crushed in border cites - and perhaps the extra two EXP turns will give us the leg up needed to compete... The only real chance is expanding fast and getting Zigs in place early enough to power on with tech. Neighbour rating: ![]() End position prediction: 7th ---------------------------- 2Metra Boudica of India (AGG/CHA) Alexander of Germany Julius of Celtia 2Metra is an aggressive player, but not a great player, he hasn't stood out in any of the games he's played at RB, so in this field I think he'll be my competition for the wooden spoon. India is great, even with 2-move fast workers, and if this is a natural sort of map there might not be a lot of happy on it making CHA pretty good. But I think he's going to get bogged down fighting people and fail to make an impression on the game. By the time his 13XP commandos come on the scene he'll be well out of the running. Neighbour rating: ![]() End position prediction: 8th ---------------------------- REM Peter of Holy Rome (PHI/EXP) Kublai of Aztec Mehmed of Babylon Going on past performances REM will beeline a military tech and pile headlong into a neighbour. It *just* worked in PBEM 67 (number?) and its too early to tell if its working in PB27. I don't think it'll work here. I'd have gone for Mehmed myself but what do I know, eh? Neighbour rating: ![]() ![]() ![]() ![]() ![]() End position prediction: 5th ---------------------------- Pindicator Charlie of America (PRO/IMP) Toku of Egypt Brennus of China I don't expect early aggression, partly because America still shines relatively late and partly because they're going to be so busy expanding they won't have time for warring. Although the hammers saved on Settlers and Granaries might find their way into fighting units, I don't foresee a war until Pindi feels he can make solid gains, so after borders have touched and expansion options are exhausted. I don't see him as competition for the game after a couple of tough solo showings, but if Scooter helps out just the right amount then I could be being pessimistic. £50 says Ceil put him next to Commodore for the lols. Neighbour rating: ![]() End position prediction: 6th
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
If there's anything to sue you over mackoti, it's that you ranked him 2 out of 5 on the pleasant-to-be-his-neighbor scale.
(January 30th, 2016, 19:44)wetbandit Wrote: If there's anything to sue you over mackoti, it's that you ranked him 2 out of 5 on the pleasant-to-be-his-neighbor scale. Well it is a relative ranking - I just don't expect him to start a war he can't finish...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
Hola! Tear lists always deserve commentary!
Overall I agree reg who are the top 3 opponents (mack, TBSJoey, Commotay) and then the other 4 contenders (OT4E, REM, pindicator, 2metra). Personally I would rank pindicator a bit higher IF he puts in the full effort, plans the micro properly etc. I think he has played lately in a bit more casual way, (also PB18 to some extent) and if that's the case then your current ranking is justified. OT4E so high is a bit surprising, but I haven't really followed his play. Regarding top 3 rankings things are pretty interesting. If TBSJoey and Commotay teams actually have 2 committed players I would consider their chances slightly better than mackoti's. However, if those teams play the game mostly as a one-man show then due to his experience, mack is probably a slight favorite:
Yeah, that's my initial subjective thoughts regarding your competition. Of course you rank yourself way too low, but maybe you aren't planning to play well? Good luck guys! Take the win!
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. I love IMP for the extra Great Generals and I'd rate it slightly better than our EXP, however Portugal is a bit late and sucks if this isn't a very watery map (1871 land tiles on a 104*64 - looking at the sandbox - map is ~28% land
). If dtay improves Commodore's micro and goal setting and Commodore improves dtay's opportunity-taking and war-wining then this is a combination to be feared, if Com is in charge of micro and dtay looks after military strategy then I might even get near to them score-wise.
. And its Mackoti. I think he'll just keep his head down and keep a paranoid eye on the neighbours until he can execute a water-borne invasion and vault himself into the lead. I know that picking Mack to be the winner shows a lack of imagination, so sue me (not you Wetbandit - I know you know how).



Good luck guys! Take the win!