Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILER] PB37: Mirror, mirror, on the wall, who's the most aggressive of them all?

(October 15th, 2017, 10:01)Krill Wrote: Good look with the hunting Thoth.

Thanks. smile
fnord
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Two questions:

What is the best way to make an astro beeline defendable? And

What is the most boring leader civ combo in RtR?
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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(October 16th, 2017, 14:02)Krill Wrote: What is the best way to make an astro beeline defendable?

Combat bonus for caravels vs. galleons (similar to trireme bonus vs. galleys)?
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(October 16th, 2017, 14:02)Krill Wrote: What is the most boring leader civ combo in RtR?

Boudica of Inca. nod
fnord
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1. An idea would be to cut naval movement of all ships at Astronomy and beyond by 1. (Except for the poor ironclad, of course.) I don't know if that stops the rush though because galleons would still be the best naval unit of the eta. The caravel bonus is probably better.

2. Has RtR done anything to change Babylon? That has always been a boring civ in my eyes. The UU is either an early archer rush or a free psuedo-CG1 promotion, and the garden bonus is very uninspired.
Suffer Game Sicko
Dodo Tier Player
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I could easily see 3-move galleons and frigates, 4-move transports, etc.

And Sury of Babylon
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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What do people think of making caravel strength 4, and the galleon not receive defensive bonuses?
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Seems extreme, just makes Optics the beeline target.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Well, any change that is based around making as few individual changes as possible, is always going to be comprised of extreme changes.

The only other options I see are things like putting the privateer at Paper and Optics
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Privateer at Gunpowder.
DL: PB12 | Playing: PB13
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