Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
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[No players] Big epic lurking - PB74
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Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Cat pictures are great, even when they are judging us for our stupidity.
![]() Here is Monty wondering why everyone is playing another dumb game and not giving him more food. I'd be lying if I said I didn't see his point.
Big and Small options:
(All with island regions mixed in, not tiny islands.) Snaky continents: Normal continents: Massive continents: Of these, I'm thinking Normal Continents strikes the right balance, and produces the most interesting landmasses. Of course, need to be very careful, as all settings produce a lot of dud starts. Waiting for final player count before starting to generate.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Totestra produces interesting maps, but also ones where some people are totally isolated:
![]() ![]() For fun, this is how Novice's tool sees that map: ![]()
![]() And the start on the next one I generated: ![]() I think, unfortunately for Commodore, we're going to again give Totestra a miss
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Honestly I like that snaky continent quite a bit. As a reminder the biggest problem with these big games is how big things end up being, so I would aim for 100-105 tiles per player ish. Can always sink some land in areas where novices tool shows too much.
I can understand why Lewwyn made one continent and copied it for PB59 though. I've been rolling some maps for fun since I don't have games to play and the neighbor balance is going to be tough even with some modification. Again, that snaky continent looked better than most of what I rolled. And no matter what it looks like Great Lighthouse and Colossus are going to be super powerful.
This is the players in random order:
Which means the civ combos are: Quote:Gavagai is Huyana Capac of Maya I had to find a new civ for Plemo ![]() Post this to the main thread if they confirm this is what they were meaning.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
MJMD, we can always go for a lower sea level if we want to aim for fewer tiles. I'm reluctant for Snaky, as it favours water even more than is already the case.
No one's said too much about how the map should be put together, so I'm happy for you to do some more editing if you'd prefer.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
admit it, fireaxis for plemo was intended :D
The snaky continents look cool, although I am not really into map-making
Normal continents
My favorite is possibly Map 2, maybe Map 8. Map 1 is cool but not as much balance. Interested in thoughts. Snaky continents - there are a lot more duds that I have to throw out:
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
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