Is that character a variant? (I just love getting asked that in channel.) - Charis

Create an account  

 
Super Massive Enhanced Gameplay Mod 1.0.1.3 - Beta

link in opening post is to 1.0.1.1 not the civiliopedia fix 1.0.1.2
fnord
Reply

Krill, did you ever fix the bug about duplicate National Wonders not actually working that I posted? I only ask because I don't see it in the changelog...
Reply

Yeah, I fixed that. Or, and this is me being paranoid, I found one of a number of nearly identical bugs and fixed that one.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

sweet, thanks!
Reply

New version posted with anarchy bug fix.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

Quote: Lumber mill D: +1 food, +2 hammers, +1 commerce. +1 hammer at paper. Cannot be pillaged.
They (and Preserves) can still be removed via chopping. Also, players can be screwed if they town over late-game strategic resources.
Reply

Trivia: Do forest preserves still boost spread odds?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

(March 26th, 2015, 12:04)ipecac Wrote:
Quote: Lumber mill D: +1 food, +2 hammers, +1 commerce. +1 hammer at paper. Cannot be pillaged.
They (and Preserves) can still be removed via chopping. Also, players can be screwed if they town over late-game strategic resources.

Interesting point. Late game resources that are not on hills would be oil and uranium...

(March 26th, 2015, 12:21)Commodore Wrote: Trivia: Do forest preserves still boost spread odds?

Yes.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

(March 26th, 2015, 12:21)Commodore Wrote: Trivia: Do forest preserves still boost spread odds?

wait, what?

edit: oh, of forest spreads.
Reply

I have run into a few issues playing singleplayer in my first game. I built Moai in 2 of my cities, and they grew into absolute beast. However, I stupidly built Moai in a 3rd city, removing it from one of my originals. I tried to rebuild Moai in one of the original cities, but it took it from the other original. I cannot find a way to remove Moai from the 3rd city and give it back to both of the first 2. Could you maybe make it so that when you construct a National Wonder that goes over the cap for copies, it takes it from the oldest city to have said wonder? Would really improve things. Also, the new techs have broken descriptions. Sorry if any of this is a duplicate report.
Surprise! Turns out I'm a girl!
Reply



Forum Jump: