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[SPOILERS] By the Rivers of Babylon, FIN has no effect (on krovice)

Logging in to play now. Need to consider some actions because I don't like the idea of sacking multiple cannons into a rifle.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Tech deficit: I'm not counting Mono and Theo because they have no effects that we do not already have through SP, and drama isn't relevant much either so not counting that as a positive for us. Tech costs will be in spoiler underneath the player lists.

dtay: Up: Drama, Steel. Down: Music, Mil Trad, PP, Rep Parts, Rifling, Astro, Lib. (Down 17422 adjusted beakers)

OldTourist/FinHarry: Up: Drama, Steel. Down: Music, Mil Trad, PP, Astro, Mil Sci. (Down 11557 adjusted beakers)

BGN: Up: Drama, Chemistry, Steel. Down: Music, Mil Trad, PP, Astro. (Down 5520 adjusted beakers)


Tech costs and number of players that know said tech as of eot T174:

  • Music, 1035, 8 (BGN, TBS, William, Nakor, Dazed, Gavagai, dtay, FinHarry)
  • Military Tradition, 5175, 6 (BGN, TBS, William, Gavagai, dtay, FinHarry)
  • Printing Press, 3450, 8 (BGN, AT, GermanJoey, William, dtay, Cyneheard, Pindicator, FinHarry)
  • Replaceable Parts, 4657, 2 (BGN, dtay)
  • Rifling, 7245, 1 (dtay)
  • Astronomy, 4312, 3 (BGH, dtay, FinHarry)
  • Military Science, 6037, 1 (FinHarry)
  • Chemistry, 4657, 3 (dtay, FinHarry, us)
  • Steel, 8452, 1 (us)
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Simply put; Artist bombs are fucking useless, but I'm glad we had two artists.

novice, I only see one solution that doesn't end with us giving up Willow Lake, and that is bombing it with the second Artist. There is a stack of cav north of WL that will destroy any stack we put in dtays territory and then retake WL. Artist bombing again will get us atleast the first ring, and the first ring tile adjacent to Avendale so we can safely take that city next turn without putting any units in danger.

I know this completely fucks up any long term strategy but frankly it's all fucked anyway.

I can't play the turn tonight, but if you agree with dumping hte second bomb into WL, then I imagine you should be able to play the turn tomorrow if you have an opportunity in the monring, or I can get it when I come back from work before I visit my parents for Xmas eve (I'll be back home on evening of the 24th).
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Also, dtay just dropped into Nationhood without the GA. Shit is getting real.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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My civ access is rather limited atm, so I'll leave the turn to you. If burning the second artist gives us the chance to keep WL and take Avendale, go for it.

If this entire attack fails, it was worth a shot anyway.

Merry Christmas!
I have to run.
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Fuck Christmas, but I hope you have a good holiday all the same.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Bombed again.

This game is a fucking troll.





Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply

The game is still paused, I need to grab a shower and something to eat, but I'm thinking we just sit tight and build as much culture in WL as possible. Tech Music this turn at 100%, then finish Astro>PP with nothing spare. WL is actually a very defensible city, rivers on every side and on a hill. Even Cav are not going to have much luck with that city and it will not gradually increase back up to 80% cultural defence. If and when we get the tiles adjacent to Avendale smack it with a cannon stack. We put 88 culture per turn into those tiles, I believe that Avendale at 40% would only put in 40+culture per turn. We could end up being able to attack in as little as 2 turns, and then we raze it, or hold it with a nominal force because it will be one moveable from the north. We could replace it with a city 1S though if we built a settler. I don't quite see the point as we would have to give the food away from WL as the crab will never be ours so long as Bell Preston stands. Better off just razing it and splitting dtay in half.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Sounds good.

Somebody tell the fat lady she's on in five.
I have to run.
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I dunno. We are up 350k soldier points on dtay in second plus have a shitload of cannon on both fronts.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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