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Possible, yes. Expensive in units, though, and I'm going to need everything I've got to hold off Krill when he comes. Also, Whosit has MGs, and I don't really have the right type of units right now to handle them; Infantry are hard-countered by MGs on defense, so making any ground would be long, slow, and drain my army very quickly.
I've waited too long to be able to do so; if I'd realized when Krill got Lib that I'd never get a better opportunity to gain some land north, I'd be in better shape.
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You should get nukes just to see make Krill blow a gasket.
Darrell
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Nukes were banned.
I forgot about SoZ being banned (we should have backed up and had me play without building it, but water under the bridge now), but a wonder isn't quite as game-altering as Nukes.
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Cyneheard Wrote:Nukes were banned.
I forgot about SoZ being banned (we should have backed up and had me play without building it, but water under the bridge now), but a wonder isn't quite as game-altering as Nukes.
Couldn't you build Manhattan Project and never build a nuke, or did you ban the project itself? Because I think Krill would have plenty of kittens without you ever actually having to build a nuke in that instance, which I think was Darrell's point.
A good epic Krill meltdown is always worth the price of admission for the lurkers.
I've got some dirt on my shoulder, can you brush it off for me?
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Yes, I was aware nukes were banned, and repeat me suggestion  .
Darrell
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10 Infantry -> Infantry.
20 Goto 10.
The only thing interesting I saw with my airship missions (besides a WHOLE lotta Modern Armor and Mechs) is this settler pair.
The tile 3E of Highgarden is only 51% yours, but it would still seem ludicrous to found a city there because I can't see, even with a Great Artist, getting enough culture to even get the town 1E of the corn.
Of course if he DID get that tile, he could 1 move Highgarden....
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F5 says that we have visibility on 80 (  ) Modern Armors
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That sign looks a little out of date.
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NobleHelium Wrote:That sign looks a little out of date.
Yeah Cyneheard does not seem to update / remove old signs, which is
In any case, played another turn, not much happened. Krill did settle, on the same tile. I think he needed another city to rebase stealth bombers.
No bombings this turn, but I did slip in a public transportation in Highgarden, which was at -4fpt and about to seriously starve a few pop. I will probably whip it next turn.
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Sorry about the no-updates...I need to remember to give some details later.
Thanks for covering; everything looked pretty good, I think. I wonder where Krill's naval stack went off to, though...we shall see.
And with Ind coming due in a few turns, I'm expecting that I'll turn off research at that point and start cranking out tanks everywhere instead of Inf. If I get enough tanks together quickly, then I may burn a random small city or two to knock out some stealth bombers and whatnot.
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