December 13th, 2011, 23:05
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Well, it may not quite be over yet, but
Thanks for a fun and entertaining thread guys.
Just out of curiosity, how would the Krill/Kyan/DaveV army have looked after a dozen or so Assasins had their way with it ?
December 13th, 2011, 23:07
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Assassins need to get past the bone wall first you know.
December 13th, 2011, 23:20
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NobleHelium Wrote:Assassins need to get past the bone wall first you know.
Worse than that - they'd have had to kill all the puppets before they could touch a mage. Granted, it appears Dave didn't keep his puppets with the stack, so maybe we'd have had a shot anyway. Assuming he didn't change his tactics, though.
But in any case - the trouble was always getting to the mages, not killing them once we were there. Dave kept a nice screen a couple tiles away, and we just never had the numbers to breach it.
EitB 25 - Perpentach
Occasional mapmaker
December 13th, 2011, 23:58
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After spending some time looking at it post facto, the opportunity was when Dave's army was bottlenecked in Nicolae's land. Oddly enough, as much as dead Gibbon helped, I think the 4 turns we lost were decisive. Don't get me wrong - we had little chance regardless, but in that situation, he couldn't spread out the way he could in our lands. If we had that stack that we lost plus another 8-10 Ritualists/DCs + Mardero which is what we had 4 turns later, we could have wiped out a good chunk of his mage/adept crew. I played back that turn as MBTM did and had similar results. So the same situation with another chunk of troops - sure, we still lose the whole stack, but we take out enough of his military that we can keep building while he has to replenish. Also maybe it means Nicolae can stay alive longer.
Once they pushed through the choke point, they overwhelmed us with the ability to spread the forces out.
Of course, the real failing was under-commiting to the war effort. There needed to be more PoL before we went Veil and we needed to get to Veil a good 10 turns sooner. Could we have done that with a harder commitment to the war over the half-focus on a ToM victory? Perhaps. Ultimately the Clowns were always the most likely winner - they had an excellent starting position, great lair luck, stellar diplomacy and two excellent players at the helm. But we could have given a run if we played a bit better. For a first game, it wasn't a terrible effort. But the mistakes definitely leave a bad taste in my mouth.
More importantly, I feel exactly as Dave said - we had built a beautiful sand castle only to see it washed away by the tide. FFH is a cruel game.
I've got some dirt on my shoulder, can you brush it off for me?
December 14th, 2011, 00:38
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Gaspar Wrote:we had built a beautiful sand castle only to see it washed away by the tide. FFH is a cruel game.
QFT
September 10th, 2012, 04:38
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Quick reply here: I'm almost done reading this thread, and let me just say wow! this is totally on the level of PBEM FFH I !!! I was worried when I finished reading that, and saw some of the lower post counts on some of the more recent games, well I was worried I'd eventually run out of reading material, but thanks you guys that's clearly never going to happen! huzzah, well written guys, entertainment is better than winning!
Gaspar Wrote:Ok, lot's to talk about for once. First off, I received these messages in response to my messages to Nicolae and Rawwking:
Interesting to find out our fears were correct regarding Rawkking's NAP as well as that now, when the snowball is rolling hard, these guys start getting interested in a dogpile. T150-ish Rawkking wants me to think about? Yeah, good luck with that buddy. There's no hope of beating him then. You have like the third best rush Worldspell in the game (For the horde, Stasis) perhaps the time to think about that was T50, not T150. Anyway, nice to know we seem to have managed decent relations after all, for all it matters. Turn report and sundries to follow.
do players typically abide by their nap agreements straight up until the turn on which they lose? I've no real civ 4 multiplayer experience, but I'd find it surprising that, the grounds that another player is about to win isn't grounds to simply disavow all agreements and randomly attack them, ya know.... for the sake of sportsmanship!
September 10th, 2012, 19:30
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Gaspar is going to roll over once he notices that you bumped this thread...
September 11th, 2012, 02:01
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NobleHelium Wrote:Gaspar is going to roll over once he notices that you bumped this thread... 
sorry, was necro posting here not allowed? I figured since this game has it's own well buried subforum that necroposting wouldn't do any harm... and well... I felt like posting, after spending a week or two of my evenings reading an old thread!
I've always wanted to read every single good lurker thread of ffh on rb, but... over the years... I've been too busy for the most part!
P.S. I need to choose which gaspar/mardoc/mbtm team up thread to read next!~ I've got 3or4 choices that look like they might apply in my other firefox tabs! so feel free to recommend a favorite, or to tell me that I better not necropost the next one if it is indeed against the rules!
September 11th, 2012, 02:17
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Necro all you'd like. But Gaspar generally does not want to be reminded of this game at all, that's what my comment meant.
September 11th, 2012, 02:22
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Fortunately it appears that Krill has forgiven me for my cold-blooded murder of Gibbon.
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