November 11th, 2009, 17:23
Posts: 228
Threads: 16
Joined: Dec 2005
Cyneheard Wrote:It looks like you're 2 turns from growing to size 2, possibly only 1. You'll get 7/turn into the worker instead of 6, and an extra commerce from working the fur. Even if you're 2 turns away, you get one worker turn back by being at size 2.
Even being expansive, 5/0/2 is way better than 1/2/1. Thanks for the calculation.
I know that 5/0/2 is better than 1/2/1. I was trying to say that working both tiles is better than just training worker with food at size 1.
EDIT: Did we ever send reply to latest email?
November 11th, 2009, 18:33
Posts: 176
Threads: 0
Joined: Dec 2007
Changed production back to the quechua- we grow next turn.
Edit: We need a better name for our capital, Cuzco just isn't cutting it for me.
November 11th, 2009, 19:31
Posts: 5,304
Threads: 115
Joined: Nov 2007
Iamjohn Wrote:Edit: We need a better name for our capital, Cuzco just isn't cutting it for me.  What kind of name are you looking for?
* Being Mehmed of Inca, you could go with something like Cuzcantinople (or Constco)
* You could spell it out a bit more: "Cuz Incorporated"
* If you like obscure references to the work of George Bernard Shaw, you could go with "Moustache"
* Embrace your newfound reputation with "Kills - 1"
* Or confuse everyone while following the same theme: "Odeg" stands for One Down, Eight to Go!
November 12th, 2009, 02:55
Posts: 176
Threads: 0
Joined: Dec 2007
Hmm, interesting ideas.
Another turn gone by, I am curious though, is there a reason LiPing doesn't do a turn, then play the next turn right after? It'd speed things up quite a bit (unless that is the issue.)
We grow a pop, with a net decrease of one turn to get BW.
I did some messing around, it looks like if we really had to we could finish the quechua in 3 turns.
November 12th, 2009, 11:43
Posts: 23,667
Threads: 134
Joined: Jun 2009
Alcoholics Anonymous :b:
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
November 12th, 2009, 12:14
Posts: 855
Threads: 26
Joined: Jul 2006
I thought this theme: http://en.wikipedia.org/wiki/Ottoman_Interregnum would be appropriate.
Although we can ignore the part about the three not getting along :P
I've renamed our capital Fetret Devri for the time being. You can change it if you want.
November 12th, 2009, 12:27
Posts: 176
Threads: 0
Joined: Dec 2007
Nope, sounds suitably doom and gloom to me.
November 12th, 2009, 15:46
Posts: 176
Threads: 0
Joined: Dec 2007
New response from Athlete & Kalin
Quote:Greetings to the fair Triumvirate,
We are excited about our new espionage agreement. The land to the west is green until the west coast. The coast is reachable in about 5T if Metternich was to move W followed by SW x 4. If he continues due W it will take him atleast 8T possibly more. Kalin has an unproven hypothesis we are on a diagonal strip of land that wraps around. Our scouting warrior (Ellorrs Madak) found the coast and headed S, until recently being mauled by a lion. Ellorrs is now currently healing however given the proximity of civs on this map we feel Ellorrs is reasonable close to a capital, possibly yours or even the ruined Zulu empire.
Have you had any contact with any of the other teams? The Incan's are the first and only we have encountered. To discuss any type of border agreement is futile (atleast on our end) due to a lack of map info. We do not even know where you are located or the lay of the land between us. Would you mind describing the location of your capital in relation to ours? Oh and our guess is we are near the northern part of the map as some forests in our land are snowcapped, though we have yet to find any land which is not green or water.
Are you happy to leave the current arrangement at that or would you like to discuss a possible NAP?
We will share any map information we garner and provide directions to others we encounter if wished for. We hope you will do the same.
With great respect,
Athlete for A/K
November 12th, 2009, 15:57
Posts: 176
Threads: 0
Joined: Dec 2007
For general information here's our espionage screen:
November 14th, 2009, 14:00
Posts: 176
Threads: 0
Joined: Dec 2007
Up against our first barb next turn:
|