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No idea. I didn't do it.
T23 played: Alhazard finished his settler, there is fish to the NE and bronze comes in next turn.
fnord
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Please produce flying camera shots for next turn and I'll stick them together. If you need steps I'll provide them.
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"Flying camera mode" isn't yhat the thingy you have to enable in the ini and then hit ctrl f followed by projectile vomiting if you move the mouse and are succeptible to motion sickness?
fnord
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Yup, exactly. Wish you'd kept on drinking yet?
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Nah. Booze makes me feel like crap nowdays. So why bother?
fnord
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Just want to make sure I'm not causing you to despair.
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There is copper close:
Settler done end of next turn. Revolt, yadda, yadda, yadda.
fnord
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That is one hilariously awkward copper placement. I'd just ignore it. Only viable city location that could work it is 63 of the copper, if there is food in the fog. I think moving the crab city to pick it up is not worth it, as that crab city is a solid GT draft city. You can't even settle for the corn, as that loses so much food from lighthouse lakes it's like losing 2 food resources.
City 2 for silver/cow/pig/horse, city 3 for fish/sheep/wheat, city 4 for marble? Or city 5 for marble?
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Toroidal maintenance means #5 should be offshore. So city 4 or 6 for marble. Next few turns should have the fog cleared up in the east for better decision making.
I don't like leaving copper unworked. It's a damn sexy tile. Needs food.
Desert hill in the east picks up corn, fish and 7 lighthouseable lakes. More likely the corn goes to the spot 9 of the crab north of SD. That city could work the copper if we sacrifice a scarce riverside tile by moving it one south.
fnord
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Can't get galley in time for city 4 off mainland. Need to rerun the numbers for a GS bulb because marble only makes sense as 4th city if it brings immediate oracle, otherwise crab is better.
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