September 17th, 2016, 12:20
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I'm pretty tickled that Prospopoeia's trade route is with Onomatopoeia. Let's hope we can get religion into P quickly; there's going to be cultural battling aplenty over those border tiles. Orphaning the clams and whales is crappy, but such is the way of things when your role in life is to be a fortification against the barbarians.
What are you thinking for our medium-term objectives?
September 17th, 2016, 12:45
(This post was last modified: September 17th, 2016, 12:45 by DTG.)
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(September 17th, 2016, 12:20)picklepikkl Wrote: I'm pretty tickled that Prospopoeia's trade route is with Onomatopoeia. Let's hope we can get religion into P quickly; there's going to be cultural battling aplenty over those border tiles. Orphaning the clams and whales is crappy, but such is the way of things when your role in life is to be a fortification against the barbarians.
I thought Terra Nostra might be a bit on the nose, given that Mr. Cairo's only just taken over and missed the earlier name changes. Lucky for us that Terraces offer culture.
(September 17th, 2016, 12:20)picklepikkl Wrote: What are you thinking for our medium-term objectives?
Maybe a casual run at the GLH in Onamatopoeia. The city has 5 Forests, 3 of which need to be chopped anyway (riverside grasslands shared with the capital, plus a Copper). But we shouldn't go all out for the various reasons that you've mentioned.
I'd like to push SE when we can. We're kind of doing that as we speak:
Tech wise, I guess some combination of Masonry, Priesthood and Iron Working? Priesthood would be for a shrine. I think Writing is less important for us than other players, because our Terraces are a good source of culture.
Finally, we need more Workers and Cottages. We have 1 Worker per city which, given our happy cap, is only just enough now, and will soon fall behind our expansion.
Let me know if you have any thoughts.
September 17th, 2016, 19:44
(This post was last modified: September 17th, 2016, 23:18 by picklepikkl.)
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Definitely agree that Terra Nostra would be rude in this case. Good call on doing otherwise.
I guess the major things I would toss in the pile o' considerations are Moai (at Metonymy?) and cottaging. I see from the screenshots that we've got two going south of the capital, which is good, but given the need to invest in worked cottages for payoffs down the line, I am worried about falling behind (well, more behind, given that OT4E seems well-suited for the title of "runaway" at this point). Not much point in libraries before we have base commerce to multiply!
EDIT: Though Writing is a key tech for unlocking Maths, I guess, and thereby Calendar/Currency. Still, we can afford to pick it up relatively late.
September 18th, 2016, 05:08
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Not as rude as Terra Vostra.
Current games (All): RtR: PB83
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September 18th, 2016, 14:08
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Good city is good:
The next turn is T80, so I'll do an overview post of our empire then.
September 19th, 2016, 12:10
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(September 12th, 2016, 11:12)DTG Wrote: We need some sort of economic edge to catch up to OT4E, who is going to clean-up on the early wonders. Realistically, he should be able to get The Colossus (Industrious = early Forges, and it's an OP wonder on this map), the Oracle (he has Mysticism, Elkad has an outside chance), Pyramids (rush with an Engineer, unless there is Stone somewhere) and Hanging Gardens (Hammam make it a no-brainer). Our best bets are, I think, the GLH (+1G per city), the MoM, or the religious wonder trinity. A shrine will help too, but not as much as (e.g.) the Colossus will help OT4E.
OT4E built the Pyramids. So that makes, Stonehenge + Oracle + Pyramids. Let's see how long the Colossus takes.
Remind me again why there's no Stone or Marble on the map.
September 19th, 2016, 12:18
(This post was last modified: September 19th, 2016, 12:21 by picklepikkl.)
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EDIT: Assuming the theory about player placement is correct, his neighbors were ipecac and (more distantly) dcodea. No wonder he's wonderwhoring; he ate one neighbor, his southern neighbor got eaten in turn, and I guess StarDoor just doesn't want to pressure him at all?
September 19th, 2016, 12:30
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Okay, griping aside, here are our cities:
The empire:
Our demos have just been depressed by whipping away 4-pop (a Settler + Lighthouse). Before that, we were second in crop yield:
Finally, unless there's a passage to the north, it seems there's a complete coastal seal on the land to our east:
Maybe ipecac/wetbandit will launch a comeback and wipe OT4E from the map...
September 21st, 2016, 11:05
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A couple of Lighthouses are now built. Here's the better one:
I think Nicolae is having his ' Quo Vadis' moment:
Oh, and we have tech visibility on Mr. Cairo now. In recent turns, he's hooked up Sugar, Ivory and Whales, so if he had happy problems before they're gone now.
September 23rd, 2016, 11:48
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Research Masonry; set up GLH chops; have a Quecha pre-whipped and:
Nooooo.
End turn:
Nooooo.
We're going with plan "build cities and Cottages and screw wonders" from hereon out.
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