October 28th, 2013, 12:32
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Be sure to repost that later when OH gets a map of the PB8 continent.
October 28th, 2013, 12:36
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(October 28th, 2013, 12:32)spacetyrantxenu Wrote: Be sure to repost that later when OH gets a map of the PB8 continent.
Funny thing is, they could have already had it if they just agreed to one of those map trades with TBS. They have no idea he has off-island contact.
October 31st, 2013, 09:48
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(October 31st, 2013, 06:53)Ichabod Wrote: Plako could suffer a setback here and there, because he has a big chance of running away with the game, but that comes with the big dillema of "why should I be the one investing resources to do that?". We have other priorities right now,
http://en.wikipedia.org/wiki/Bystander_effect
October 31st, 2013, 14:58
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(October 31st, 2013, 13:22)wetbandit Wrote: We'll let Plako build the Pyramids for us. Seriously though, still surprised they're still around.
Someone didn't pay enough attention. Mids (and HG which he also mentioned earlier) are gone for some turns now.
October 31st, 2013, 15:14
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(October 31st, 2013, 14:58)Rowain Wrote: (October 31st, 2013, 13:22)wetbandit Wrote: We'll let Plako build the Pyramids for us. Seriously though, still surprised they're still around.
Someone didn't pay enough attention. Mids (and HG which he also mentioned earlier) are gone for some turns now.
Was about to come here to post the same thing. No one is expected to keep up C&D this long for everyone, but at least note when wonders fall in the event log.
November 3rd, 2013, 18:24
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Thanks to Old Harry, first composite map of where everyone is located in relation to each other.
November 3rd, 2013, 18:26
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I would just like to say that this isn't a big and small map. Because it's impossible to make it for 18 players regardless of what the players wanted. So fuck 'em.
This is a continents map with some islands thrown in.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
November 3rd, 2013, 18:48
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Yeah, it ended up turning into a continents map.
The first roll had the continents on either side there intact, with one extra civ on each, and the last 4 civs on island pairs in the middle. looked okay, but just everyone was way too squished. so i put the continent there in the middle, moved one civ from each other continent over, and modified from there.
November 6th, 2013, 18:00
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(November 6th, 2013, 16:43)Hashoosh Wrote: If I was William, I'd hide a stack of chariots 1 tile E of the city, and then move them into the forest.
A road 1 tile S of the city would accomplish this nicely.
How many defenders can you get up there in 2T?
Hashoosh, WAAAAY out of line. you replied in the inca thread immediately after William posted a screenie of chariots folowing that stack. no grey area here: whether you intended it or not, that was spoiler info.
November 6th, 2013, 20:07
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(November 6th, 2013, 18:00)Ceiliazul Wrote: (November 6th, 2013, 16:43)Hashoosh Wrote: If I was William, I'd hide a stack of chariots 1 tile E of the city, and then move them into the forest.
A road 1 tile S of the city would accomplish this nicely.
How many defenders can you get up there in 2T?
Hashoosh, WAAAAY out of line. you replied in the inca thread immediately after William posted a screenie of chariots folowing that stack. no grey area here: whether you intended it or not, that was spoiler info.
There were actually chariots that existed? I was just saying stuff that was available from the screenshot bacchus posted.
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