Commodore Wrote:On the plus side, LP ought to actually have a rival worth double-moving out of this. One empire with the 'mids and three civs' worth of land is going to be the end result here, one way or the other.
Eternal Optimist. Risk Taker. Carnage Craftsman.
Combine Commodore's rate of fantastic turn reports with his rate of BLOOD production... no one else comes close. Lewwyn maybe.
I find it a bit strange that ASM blames the loss of BTS on LP's ability to doublemove when he left it completly empty. Afterall he did know that LP had Chariots. I'm not defending LP's clock-plays but leaving such a valuable city so vulnerable was in its purest form.
What is the lurker opinion about the attack of Commodore/Xenu on MackSeven? They seem to be assembling a fairly large army. I don't have a good sense of the damage they could do. Particularly, given the lack of updates from MackSeven. I don't want to ask anything because it's too easy to sway things one way or another and I'd rather not.
wanted to ask the same question kalin. That seems to be the most compelling story line available right now.
I wish lurkers could get into the game and look around. We could come up with all kinds of interesting items - and apparently there are many empty cities to observe.
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Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
kalin Wrote:What is the lurker opinion about the attack of Commodore/Xenu on MackSeven? They seem to be assembling a fairly large army. I don't have a good sense of the damage they could do. Particularly, given the lack of updates from MackSeven. I don't want to ask anything because it's too easy to sway things one way or another and I'd rather not.
Kalin
I for one hope it does serious damage to MackSeven, but perhaps I'm slightly biased.
Well, the people in the west seems to have a more relaxed attitude. But two players eliminated in the east by highly competitive players and then the rest of the players nearby rushing in to fill the holes makes for quite a bit of tension.