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Profane Wrote:Will you cash rush the Org Factory or build them from scratch?
I'll likely cash rush them: the limiting factor isn't gold, it's turns to build an army. But as a factory should be a 3-4 turn build, it's not going to cost all that much.
Quote:You mean Composites instead of Computers, right?
Yeah.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
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FWIW I'm expecting to attack with about 300 units, 150 for Cyneheard, and 75 each for Ky and Whosit.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
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Man you have too much patience.
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Oh, I can be, and have been impatient, during this game.
Up to 4093 bpt, -548gpt, 6614g saved. That should be enough gold to see me to then end of my tech run. Ecology researched, next turn Computers, then SC. I think I can get the next 10 techs (I think I want Mil Trad for West Point and 3 promo units).
Also, I need 5808bpt base to 1 turn Fusion. I still have Laboratories to get into all of my cities, CM to spread and scis to grow, and even new cottages to grow and towns to grow onto. And if I want to...I can still revolt to Rep/FS/CS/FM/FR.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
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Pff, what are you doing working a pasture in a starving city?
Posts: 23,668
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Trying to play quickly. It's not like MM actually matters anymore in the old cities - I'm currently focused on getting the newly captured cities up to scratch.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
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I just want to show appreciation at how much effort you putting into updating, its been a great and insightful read and I hope you keep it up.
Well done.
Posts: 23,668
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t180, 5571g saved, 4279bpt, -548gpt, Computers researched purely on overflow, SC due next turn in 1, then Robotics in 1.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
Posts: 23,668
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t181, 4771 gold saved, 4550bpt, -541gpt. And I had a Corp fail to spread? Bummer. Looks like I have 4 more turns spreading religion, and about 8 more turns spreading corps, and 8 turns teching.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
Posts: 23,668
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t183, 3370 gold saved, 5350bpt, Mil Trad researched (Robotics last turn), Cyneheard killed an empty carrier this turn, I killed his two destroyers that he used this turn, but he got a little lucky and killed 2 transports on defense. He comes out about 80 hammers to the good.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
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