Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILER] Asoka of the Vikings (Nakor & Gaspar)

Turn rolled over, so I'll be the guinea pig up first this time. lol

Spear completes in Greenland, on to another. Confucian Monastery completes in Helluland, I put us on Wealth. My thinking is with some of these hammer-heavy commerce poor sites that have nothing to build, there's no reason to build a bunch of units that are just going to obsolete and cost us a ton of maintenance, I'd rather save some gold and maybe start running binary in the near future. Feel free to veto, but if not Wealth, I'd recommend building some boats, so we have a naval option. Heck, just running Wealth in Hellu would let us break even @60% sci, even if we're too lazy for binary.

Locke got a Great Prophet, which will surely build the Confucian shrine. That's going to be worth a ton of cash since we've spread it around so heavily ourselves. luddite got a GSci as well. We also got a random spread of Hindu in Crossing. We should probably build a missionary there and send it back to Greenland. No such thing as too many monasteries in the capital.

Will do a round of heavy whipping next turn, then switch Civics with Bureaucracy to either Caste to assist border pops and let us run more scientists in Crossing or Serfdom to assist clearing jungle in Paradise. I think I prefer the latter, as Dashboard Light is just a pure drain on the empire at this point.

I made the unit moves that were obvious and/or signed. Galley is loaded with Missionaries for the Crossings, Broccoli Pie got its Confucianism spread this turn.

Locke spent 4 EP on us this turn. I'd like to catch up on that, but I leave espionage nonsense to you.

Left ending turn and a few worker moves to you.
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Did a quick run through. Big change I made is putting Crossing II on a Trireme, so we can whip it next turn with overflow into Maoi.

Adlain is declaring war since WK settled on his shore to get away from Plako. Can't blame a guy for trying!

Didn't manage to talk to anyone this weekend... gotta go!
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Just have a few minutes, so I'll leave the civ-changes and whips to you (or later).

CS in, Archery next as discussed. It's a 1-turn tech so what do we do next?

Library done is Silverland, Forge, nope Taoist Missionary next.

Did all moves. Cheeseburger is no longer an option since Luddite planted a city there. That leaves us with backfilling just 3 more cities and then head for... whatever...

Sorry, gotta go to work! You do the hard work!
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Alrighty then, let us see what we can see.

luddite built Shwedagon Paya. Adlain and plako adopted Vassalage. Here's luddites borders Nakor discussed. Swiper!

[Image: swiper.jpg]

Whipped the Forge and Trireme. Also decided to whip the Forge in Riverland, overflow to a Monastery.

Fishfood should run hammer heavy until it completes the Market, then should swap off the mines to water tiles for a while to reach full potential, I think. Greenland will grow into unhealth in 2, so I'm thinking the rarely seen Aqueduct build after the Spear?

Here's essentially breakeven science before the revolt:

[Image: pre-cs.jpg]

And after. I went with Serfdom rather than Caste. Let's shave a few turns off those jungle cities. I'd think we'll use this for a max of 10T, then resolve back to our standard Slavery/CS movements.

[Image: aftercs.jpg]

After Archery... I'm tempted to push Printing Press and Education. We'd get PP in approximately 20T. Thoughts? Obviously, if we wanted to attack plako, then we'd need to push Guilds instead. Either route has economic benefits as well. Regardless, 250 bpt breakeven on T142 feels pretty decent. Just wish we had more land.

By the by, I know we're researching a dirt cheap tech that everyone has, but I'm running breakeven science and...

[Image: demosT142.jpg]

Isn't luddite in a GA? lol

We are straight screwed though. I know I just whipped and what not, but our MFG and CY numbers are horrid.
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Land area isn't that bad tbh.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Just about everyone but us has gotten a turn in, so I figured I better give this a go. I hate going first. lol

Greenland: Spearman -> Aqueduct (4)
Beaverpass: Settler -> Forge (9)

I again moved all the obvious units and left the rest for you. Gave the recently completed Dyes to Dashboard Light so it had an improved tile to work, though I suspect long-term they'll live in Paradise. Not a lot of tile micro to be done, but I did that, so you can poke around, move workers and end turn.

Locke built the Kong Miao, that's going to be huge for him with us running Confucianism as well. Good for him. And Lord Crappywonder built the Statue of Zeus. He has Ivory, but still.

Anyway, a bit pressed for time, so I'll have more to say later.
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Sorry, I have no time to login before the turn rolls, so you've got to do it on your own! alright
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frown

Ok, I'll do my best. lol

Not sure if we determined what the settler in Beaverpass was for - the sealing city above Ironic or one of the two southern sites. The site closest to Beaverpass will be the quickest one to get up and running, so I decided to go with that. Other than that, was just assorted guesses with scouting units and workers, but I think I'm competent enough to fake it, so I did so.

By the by, I think Lord Parkin should get our EPs next. He's clearly in first place right now, it just makes sense. Just ignore his emails when he complains about it. He's not actually going to do anything, if he had to build units, he might not have time to build Angor Wat. lol
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Thanks! Seems like I could have logged in in time...
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Gaspar Wrote:He's not actually going to do anything, if he had to build units, he might not have time to build Angor Wat. lol

Ha
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