Is that character a variant? (I just love getting asked that in channel.) - Charis

Create an account  

 
[SPOILERS] Alignment unknown

btw. got also an event where worker got sick so he has been immobilized above the insence tile. At least I got it improved before this.

I've undersestimated the amount of barbs in this setup. There is lot of free land that will generate hordes of them. I also see that I'm not only one in trouble HidinKneel's power did drop a turn or 2 ago drastically. He probably lost ~3 warriors worth of power. At least my best warriors start to be beating them with very good odds so casualties will drop a bit now.

Loki is soon ready and he makes an excellet scout combined with the puppet he can generate. However it might have been better to build a more productive units at this point. I wish Loki could pop those lairs, but I guess he would be way too good then.

I've stopped running tests for now. I need to run one more to check if all pines can be fired or only 1 of them (does anybody know or have a good guess on this?). For me the optimal moment to fire Pine is as close to AC90 as possible, but not over it. I should be strong enough to handle the horseman, but losing temporarily control over most of my units would be annoying. I hope that e.g. Bob would be sufficiently slowed down by horseman so that when he gets to Hyborem it isn't instant win button.

If Armageddon occurs, so be it. Rough plan is to fire Golden Age ~T40-45 and adopt Slavery+Pacifism+God King. I hope that Blight will hit ~T60 and I try to have Herbalists and Granaries up by then and cities about size 5 or even smaller. Right after that I'll convert to military civics - Most notably Conquest and start really churning out Adepts with 5exp.

Also Expansive would be totally awesome trait to have in this map.
Reply

plako Wrote:I've stopped running tests for now. I need to run one more to check if all pines can be fired or only 1 of them (does anybody know or have a good guess on this?).
Only one fires.
Reply

Wow I've never seen a worker immobilized by that event, that's terrible.
Reply

T30

My terrrible luck against barbs continues. Lost a bit wounded Combat II+Shock warrior when attacking barb warrior with 90% odds. Also I had my Wheat pillaged with a stack of 2 warriors+skeleton. Tried to attack that stack too with 3 warriors. At least the 95% battle with my Combat III warrior was won, but then I lost 1 of the 50-50 battles. Frustrating. I need to consider more thoroughly when those 50-50 battles are worth taking. Here I could have just stood on defensive terrain getting better odds. At least I got Loki so I get to do some scouting and can start spamming warriors also from Coombe View.

[Image: civ4screenshot0413.jpg]
Reply

You can always throw some of Loki's puppets at those barbs.
Reply

Nicolae Carpathia Wrote:You can always throw some of Loki's puppets at those barbs.

I might be better of doing that for now. I can also inspire both of my cities that is pretty wortwhile. I even get double GPP being Philosophical at the moment.
Reply

T34

Barb situation starts to finally be under control. So I'll head to popping that lair and possibly move Loki out of inspiring my cities. Mystisicm was finished and I take Philo next mainly to enable Slavery.

[Image: civ4screenshot0438.jpg]
Reply

T35

City founded. Not much hammers around it, but that should be compensated with either slvery or Conquest civic. Also settled for security reasons at minimum distance. There would have been otherwise better spot 1 tile further away. I'm also taking advantage of still being philosophical and building cheap Elder Councils. I'm also creative so borders are popping in 3T.

[Image: civ4screenshot0447.jpg]
Reply

T36

Exploring the lair gave grazed warrior.

[Image: civ4screenshot0456.jpg]
Reply

T38

It seems like I can inspire all 3 cities simultaneously with Loki.

[Image: civ4screenshot0466.jpg]
Reply



Forum Jump: