September 19th, 2011, 13:57
Posts: 2,257
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Joined: Jun 2010
Coming here from Team 4 as well, and yes, while i find that they are nice people, they just cannot agree on anything. Jkean's argument in the planning thread destroyed the entire team.
September 19th, 2011, 14:15
Posts: 4,138
Threads: 54
Joined: Dec 2009
I may as well check in here as I'm not going back to this game.
Basically it became clear pretty early that Kuro and especially Jkaen had a completely different idea of what a team game actually is. I'm not a good enough player to lead a team and its even more difficult when the teammates have enthusiasm but still want to play independently.
I tried to make things more organised but that improved nothing with people still making decisions without consulting us - see Kuro's settler stroll to nothingness.
Then I had all my work and lost internet for most of the time and returned to find out I hadn't missed a thing. Next to no discussion of anything and missed turns. I'd had enough and it wasn't worth the effort to keep going as it was not going to be fun and it was already on a long way towards counting down the turns until one team crippled us for good.
If they try and continue this game it will be a farce.
"You want to take my city of Troll%ng? Go ahead and try."
September 19th, 2011, 16:19
Posts: 8,834
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Joined: Apr 2006
What's the over/under on number of turns until the next pause?
Darrell
September 19th, 2011, 16:21
Posts: 23,667
Threads: 134
Joined: Jun 2009
13
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
September 19th, 2011, 16:22
Posts: 13,563
Threads: 49
Joined: Oct 2009
Krill Wrote:13
I'll pick under.
I have to run.
September 19th, 2011, 16:40
Posts: 4,138
Threads: 54
Joined: Dec 2009
Definitely under
"You want to take my city of Troll%ng? Go ahead and try."
September 19th, 2011, 17:01
Bobchillingworth
Unregistered
September 19th, 2011, 17:09
Posts: 6,893
Threads: 42
Joined: Oct 2009
I was also ready to throw this game to trash pin. However we've 2 new sign ups. Big respect for TMIT and Yuris for signing in.
TMIT is very active and respected in CFC. He might be the person needed to get Team 4 running again i.e. confident and active. There is still big risk he grows tired of hearding Kuro and Jkaen out of their individual nation approach, but at least I'm a bit excited now to see, if he can make it. Of course their opening has also been far from optimal so I'm a bit worried their position might be too hard to really salvage.
September 19th, 2011, 19:19
Posts: 23,667
Threads: 134
Joined: Jun 2009
If they don't have a pause in the next 2 turns, and TMIT gets all of the passwords, well, I think they'll make it.
Over.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
September 19th, 2011, 20:33
(This post was last modified: September 19th, 2011, 21:02 by Gaspar.)
Posts: 8,022
Threads: 37
Joined: Jan 2006
I'll wager under on the pause question as well.
Better question. Over/under on number of turns until Team 4 is just TMIT and Yuris?
I'll set the line at 20.
And finally, since apparently some gambling is what we really need to make this game interesting, price is right style - cupie doll to the person who accurately predicts the turn that the game gets completely binned at. Closest without going over wins.
I'll say T48. (meaning 48 turns from start, I forget what turn medieval starts at.)
I've got some dirt on my shoulder, can you brush it off for me?
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