February 29th, 2012, 18:44
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Krill Wrote:The first few decision you have to make occur the turn after you finish your first worker, and the turn you finish your first settler. Strictly speaking, you don't have to decide exactly where you will plant the second city until the settler is finished, so deciding exactly what you are going to do on t0 with no flexibility often leaves you in a bad position as you gain new information.
right ok, i understand. so i can have a few places that are marked for maybe bing good but no decision is made until the last possible moment. more flexible and fluid, i like that. thank you.
February 29th, 2012, 18:45
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scooter Wrote:That is certainly a nice spot - irrigated corn, river, and an immediate happy bonus is really nice. Especially nice site for Financial! One thing to consider is distance from the capital - that site is 5 tiles away from your capital. That's not necessarily horrible, but it's the one downside I see because it could be harder to defend yourself if you ever got attacked early on. I think it's a strong site, but you probably need more scouting information. It's also nice sometimes to be able to chop forests for early cities to get a quick start, and you would not be able to do much of that in that city.
I don't think you need to write it off as the second city just yet, just trying to give you more things to consider in your decision. 
i understand, another idea might be to swap the city to go above the silver and then i can get sheep too but no spice. i know sheep are food which are good, but is that more important than the coins from spice?
February 29th, 2012, 18:49
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Ceiliazul Wrote:R
Everything Scooter said. Also you need to know where copper and/or horse can be found before planning cities. Especially with War Chariots, a second city toward horses can be powerful.
Do you have much experience wth city specialization? If so, how do you generally find your first 2-3 cities specialized?
i understand about getting horse. that is a very good point, i need to make sure i tech animal husbanding as soon as possible. i am going fishing now for a workboat. one thing i learnt from kyan was how strong bronze working is for chops and whipping (altho whipping always seems a bad move to me).
after fishing, i think my two choices would be either animal husbanding o find the the horse or to go straight for copper. this will at least make sure we are nice and safe.
about specializing, i dont really understand what you mean. the rule i use is i look for as many resources as possible, grass is good, hills are good, plains and desert are rubbish and river is very good if you are financial and i am elizabeth. i think also coast can be good later on when they can be 2 food.
February 29th, 2012, 18:54
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ok, based on the advice given, i have a new idea that we can maybe use which depends where horse or copper are.
if i put a city south of my warrior, it is close to capital, has trees, lots of grass, a hill and two nice food. this city is better according to my understanding of scooter, but does not have as much coins. i think i will try to continue to find nicer locations and then we can decide when the settler is done.
February 29th, 2012, 19:08
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TheMusicMan Wrote:i understand, another idea might be to swap the city to go above the silver and then i can get sheep too but no spice. i know sheep are food which are good, but is that more important than the coins from spice?
That's certainly an option. Plains sheep is not the best food, but food is food sometimes. Keep in mind with that spice that you will not be able to improve it for awhile. You cannot chop that jungle until IW, but even after IW you still can't put a plantation on it until Calendar. Now you could just cottage over it and it's still a nice tile, but since it's not a useful tile in the short-term, it's okay for it to wait until a later time when you can improve it.
TheMusicMan Wrote:(altho whipping always seems a bad move to me).
This is something you just kind of have to get used to. With whipping, you are basically turning food into production, and generally speaking (not always!) it's often a beneficial exchange. Example: a whip might mean a city gets settled 4-5 turns quicker. Sure you have a brief "setback" by making your city smaller for a short while, but that "loss" is easily gained back by getting your new city up and running 4-5 turns sooner. Especially if you are in a race for that city!
TheMusicMan Wrote:ok, based on the advice given, i have a new idea that we can maybe use which depends where horse or copper are.
![[Image: turn20000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn20000.jpg)
if i put a city south of my warrior, it is close to capital, has trees, lots of grass, a hill and two nice food. this city is better according to my understanding of scooter, but does not have as much coins. i think i will try to continue to find nicer locations and then we can decide when the settler is done.
Something to consider: for a site 1S of the warrior, how would you use the crabs? It would be difficult to hook it up since you can't build boats unless you're on the coast. Not only that, but you could never build a Lighthouse. Settling 1 off the coast is often a bad decision. There can be exceptions of course, but it's not something you want to do too often  .
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that is a good point scooter. i think i need to find out a bit more. there has been not much updating at the moment as nothing has happened! i cant write a report without anything to report. worker completes next turn though so ill show him off.
would anyone have any idea what to name us? i told kyan i wanted to name my cities after sunderland players, but he told me he'd kick me out his house if i did so i need something that is not offensive haha
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TheMusicMan Wrote:i told kyan i wanted to name my cities after sunderland players, but he told me he'd kick me out his house if i did so i need something that is not offensive haha
You live in Kyan's house?  So dish, is he actually a Terminator?
The game can't be won in the first 30 turns, but it can certainly be lost. Even if it seems not much is happening, a lot of info is available if you want to find it. In particular, I'd be interested to see:
-Demo screen
-Top 5 cities screen
-picture of the land... any map guesses?
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Name your cities after crap Newcastle players then.
Capital can maybe be called Carroll.
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Ceiliazul Wrote:You live in Kyan's house? So dish, is he actually a Terminator?
The game can't be won in the first 30 turns, but it can certainly be lost. Even if it seems not much is happening, a lot of info is available if you want to find it. In particular, I'd be interested to see:
-Demo screen
-Top 5 cities screen
-picture of the land... any map guesses?
he is definitely not like schwarzneger! its just a temporary thing until some family stuff is sorted.
i have the pictures for you. the cities screen was boring as all at size 1. the good news is that were winning!
i am also very happy to see stone for pyramids. i am egypt.
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Krill Wrote:Name your cities after crap Newcastle players then.
Capital can maybe be called Carroll.
damn i only just read this, i can do this after for next turn!
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