Bullshit.
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[NO PLAYERS]Here's lurking at you, kid.
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Both are fun, but neither make any sense in a competitive MP match.
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon (March 4th, 2015, 15:51)GermanJoey Wrote:(March 4th, 2015, 07:40)Krill Wrote: Bullshit. The effect from popping huts don't really manifest until players start interacting at that point anyway, and stuff like free CR1 promotion on swords ie more important than a free 200 beakers.
Not to add fuel to the fire, but Agent got the blacksmith event now, too. So right after he got the quest to get free City Raider on swords he'll now have then the option for shock on those same swords as soon as he finishes a few forges. That makes city build orders pretty easy for a while...spam uber swords as long as possible before teching Machinery. Then point the Legion at whichever neighbor is depending on melee units for defense. I guess that wouldn't be against CH since he has his own pair of insane free unit promotions.
Does anyone still think huts is a bigger problem? I don't, but I'd still want huts off in an MP match. Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
If I was CH I would definitely attack Agent when the enforced treaty expires next turn and raze every border city that is currently weakly defended. It isn't like it will really hurt their diplomatic standing, as they exist in only an alteration of cold war and hot war now. That isn't changing until one of them is dead so he may as well exploit the war on Agent's other front that is presently drawing off his defensive forces. Presumably that war won't last forever so he needs to act while he can. CH should know from city visibility that he can't press far enough info Agent's territory to clear out culture to make capturing the border cities safe, so he should raze everything. If it's a permanent war the best way to win it is to reduce his enemy's strength, and that's razing cities when he has a chance. Trying to hold them against cultural pressure and relatively equal military power and tech would be an expensive thing to attempt and would be unlikely to succeed.
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
CH has some crazy mental inertia; he picks his course and twenty turns later, to hell with chariots' obsolesce, he's still on target.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. This is kind of nuts. Whosit only needs two workers and a couple of cats in the city and he could completely wreck that stack. As it is it looks like the option he is considering is plowing his stack of keshiks into six WEs and spears. While he might be able to win the battle that way it's definitely going to be costly to do so when being able to cat the stack and then work against damaged units would go a lot more smoothly. Preview edit: That said, I don't know what units are in the city, so if that stack includes two workers and catapults just ignore everything else I wrote and enjoy the .
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
I expected that to be a lot more costly than it was. So forget what I wrote.
Well done, Whosit.
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon |

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Well done, Whosit.