Update: War has been declared with TheWannabe and his scouting warrior deleted off the face of the map for no hits returned 

The spear killed a second barb warrior this turn, and so is 2.9 health but has 3XP, and ended turn in the city. It's basically full health from next turn. The axe finished in FF, and I put 8 hammers towards a spear in JF. You can see that TW has an axe gaurding a worker on the plains hill. He doesn't seem to have much in the area now.

My plan is the same as always, settle those defensible front cities and then build. I thought about this war a bit less than I normally would, because of the following reasons:

No roads, low power, I'm not sure delaying horse hook up is even necessary to get my cities down before WC could turn up.

The barb warrior ended up moving 1 and then died when I attacked it on T56, barb risk to the north is now handled until I get an archer out after this settler.

Whip settler for city 5 on T57, overflow into an archer and take the cow back to grow to size 5-6. I intended to cottage this city now, but I need to get cities 6 and 7 down for the jungle silver and northern blocking sites. Probably going to give up the southern hills to FF to work the cottages on a whip cycle of some description.

Built spear not axe, in case I'm wrong and TW has a second source of horses already hooked. I'll need a second spear, one per city anyway. Would rather overflow hammers from settler whip into a granary though, but JF is a junk city.

Giving the cow back on T58, will need a city defender on T58 as well. Keeps the pig, iron, horse and two mines for 16-17hpt depending on food surplus. Silver is hooked T65, so want to get growth lined up with that. Due to hammer output here with barracks I feel comfortable fighting a war at this stage of the game and it wouldn't get out of control so long as I don't wander stacks into TW land like a moron. I'll build a chariot eoT57 to supplement the southern forces, and then likely a spear eoT59.

Power...three big bumps are IW, AH and Archery.

Making EXP/IMP not put hammers into settlers and workers and into military he can't effectively use is going to help slow his growth curve. Fighting with a hammer deficit as well means he likely has to build unit out of ultiple cities and ends up with supply line issues, helping me with the deadline to get the front cities settled and then defended.

I think he whipped off food? Most important point is that if I'm right in thinking TW borders HAK, fighting me is a waste of his time. So long as I don't get right in his face with units, he will probably want to focus on more profitable ventures. I don't want him thinking that even settling towards me is a viable option right now., and that's why I'm going to be screening his north and north west, then settling it and offering peace at around the same time I settle. That should enable me to hook up the gems with the enforced peace treaty and get borders popped. Then I out build him.

The spear killed a second barb warrior this turn, and so is 2.9 health but has 3XP, and ended turn in the city. It's basically full health from next turn. The axe finished in FF, and I put 8 hammers towards a spear in JF. You can see that TW has an axe gaurding a worker on the plains hill. He doesn't seem to have much in the area now.
My plan is the same as always, settle those defensible front cities and then build. I thought about this war a bit less than I normally would, because of the following reasons:
- He is Joao, I'm Monty, I can't out expand him so making him spend money on militarygives me some semblance of control.
- He doesn't know I have metal hooked, I know he doesn't have horses.
- I have a warrior screwing with his horse hook up, as I saw an undefended settler heading to the horse location and he still hasn't settled for it.
- I needed to kill the warrior so he doesn't see me roading south to the City 5 location, as I'll be roading around the west of the peak.
- My north is easily sealed off with 1 city, all other land is contested with TW so for me the game is closer to a duel than an FFA so long as I can stop it devolving into a fight to the death. I believe I can do that with the planned front city locations.
- I have way more power than him and I don't think it's just IW. Now that he sees I have a chariot out, he'll need to build a spear and in that time I'll be close to planting the front cities, plus the spear doesn't threaten me given AGG axes.
No roads, low power, I'm not sure delaying horse hook up is even necessary to get my cities down before WC could turn up.
The barb warrior ended up moving 1 and then died when I attacked it on T56, barb risk to the north is now handled until I get an archer out after this settler.
Whip settler for city 5 on T57, overflow into an archer and take the cow back to grow to size 5-6. I intended to cottage this city now, but I need to get cities 6 and 7 down for the jungle silver and northern blocking sites. Probably going to give up the southern hills to FF to work the cottages on a whip cycle of some description.
Built spear not axe, in case I'm wrong and TW has a second source of horses already hooked. I'll need a second spear, one per city anyway. Would rather overflow hammers from settler whip into a granary though, but JF is a junk city.
Giving the cow back on T58, will need a city defender on T58 as well. Keeps the pig, iron, horse and two mines for 16-17hpt depending on food surplus. Silver is hooked T65, so want to get growth lined up with that. Due to hammer output here with barracks I feel comfortable fighting a war at this stage of the game and it wouldn't get out of control so long as I don't wander stacks into TW land like a moron. I'll build a chariot eoT57 to supplement the southern forces, and then likely a spear eoT59.
Power...three big bumps are IW, AH and Archery.
Making EXP/IMP not put hammers into settlers and workers and into military he can't effectively use is going to help slow his growth curve. Fighting with a hammer deficit as well means he likely has to build unit out of ultiple cities and ends up with supply line issues, helping me with the deadline to get the front cities settled and then defended.
I think he whipped off food? Most important point is that if I'm right in thinking TW borders HAK, fighting me is a waste of his time. So long as I don't get right in his face with units, he will probably want to focus on more profitable ventures. I don't want him thinking that even settling towards me is a viable option right now., and that's why I'm going to be screening his north and north west, then settling it and offering peace at around the same time I settle. That should enable me to hook up the gems with the enforced peace treaty and get borders popped. Then I out build him.

