Posts: 8,767
Threads: 95
Joined: Oct 2017
1. Piccadilly + plemo ...... of ..........
2. Amicalola
3. Gavagai
4. Tarkeel + civac
5. Mjmd
6. Superdeath
7. GeneralKillCavalry
8. Alhazard
9. Miguelito + Ginger
10. Vanrober
11. Magic Science
12. JackRB
Im 6th, half way thru... NOT a "great" spot imo. All the great leaders or civs will be snapped up, and im not far enough down to basically guarantee a combo.
Ill see whats left once it gets down to me, but im thinking i want to try out Vikings and their +1 navigation lighthouses. Fishing/hunting for the fish + ivory looks pretty nice as well. Although i could settle for a Fishing + Agriculture civ? America/Dutch/Native America, so.. Basically America/Dutch being okay fall backs? Greece as the only other Fishing/hunting civ just isnt the kind of game i want to play.
Im expecting Plemo/Piccadilly to pick a leader first. Amica will likely pick a Civ, Gavagai will pick a civ, Tarkeel + Civac will pick a leader. Mjmd will probably surprise no one and pick Victoria if she is available.
My absolute goal is Hammurabi of Vikings. C1/Amphibious maces with 2 promos from barracks + Vassalage? God that would be amazing. ORG for Emperor difficulty (we are playing on that right?) And the slight boost to lighthouse production/ect.
"Superdeath seems to have acquired a rep for aggression somehow.
![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif)
In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.