Is that character a variant? (I just love getting asked that in channel.) - Charis

Create an account  

Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Latest Threads
[PB84] Bing's thread
Forum: Pitboss 84
Last Post: BING_XI_LAO
5 minutes ago
» Replies: 17
» Views: 601
[PB84] A Novel Approach
Forum: Pitboss 84
Last Post: Tarkeel
4 hours ago
» Replies: 52
» Views: 1,639
[PB84 Mjmd] Bounding Main
Forum: Pitboss 84
Last Post: GeneralKilCavalry
Yesterday, 15:21
» Replies: 29
» Views: 1,134
EitB 13 planning thread
Forum: Erebus in the Balance Mod
Last Post: xist10
Yesterday, 13:17
» Replies: 74
» Views: 14,248
Submod "Caster of Magic f...
Forum: Caster of Magic for Windows (CoM II)
Last Post: Abszero
February 19th, 2026, 13:12
» Replies: 468
» Views: 101,451
Community Patch(er)
Forum: Master of Magic
Last Post: LoneVVolf
February 19th, 2026, 11:34
» Replies: 11
» Views: 7,170
Rogue Revival
Forum: Diablo
Last Post: MeltyruZ
February 19th, 2026, 10:06
» Replies: 40
» Views: 11,009
New Civ4 Pitboss - season...
Forum: Pitboss 84
Last Post: Tarkeel
February 19th, 2026, 03:13
» Replies: 145
» Views: 7,274
Civac and the Last Pitbos...
Forum: Pitboss 84
Last Post: BaII
February 18th, 2026, 17:02
» Replies: 80
» Views: 2,465
[pb84] Wow, we getting st...
Forum: Pitboss 84
Last Post: superdeath
February 18th, 2026, 14:04
» Replies: 13
» Views: 458

 
Forum Statistics

Members: 5,582,   Latest member: DavidJem,   Forum threads: 10,809,   Forum posts: 857,948,   Full Statistics


  King of the Hill Style Pitboss
Posted by: superdeath - December 9th, 2022, 19:36 - Forum: Civilization General Discussion - Replies (1)

Had this idea while chatting in the diplo discord. Who would be interested in playing on a Team Battleground 4corners map, with a barb city on a hill in the center. Goal/to win is to control that city for X turns (to be decided by the players) I plan on making the map if people are interested. 3players minimum, can have any over that with players over 4 having their neighbor be their first obstacles in the race to the barb city who id give probably a longbow or two with a city garrison promotion/ect.


Thoughts? Any interest at all?

Print this item

  Diablo 4
Posted by: KingOfPain - December 9th, 2022, 12:41 - Forum: Diablo - Replies (41)

Diablo 4 will launch on June 6, 2023

Pre-order:
Ultimate Edition - CAD 129.99
Digital Deluxe Edition - CAD 119.99
Standard Edition - CAD 89.99

Seems pretty stiff for special editions?

Packages

Seasonal Battle Pass Unlock in Diablo® IV (including a Premium Seasonal Battle Pass Unlock plus 20 Tier Skips and cosmetic)

I have no idea what this mean. Can someone explain about Seasonal Battle Pass, and Tier Skips, please.
Does the Ultimate Edition come with a special box or packaging. (since they call the other edition Digital Deluxe)

CLANS!?

I personally have not been keeping up with the development with DI and D4. What are your likes and dislikes?


.

Print this item

  Replacement for PB64
Posted by: Amicalola - December 6th, 2022, 17:47 - Forum: Civilization General Discussion - Replies (6)

Hello. I am searching for a long-term replacement for my civ in PB64. I will have to go away multiple times in the second half of December, and I thought I would either have a dedlurker to play the turns then, or that the game would be over. You would be in a competitive position, and can see my thread (linked in my signature) for more information. I was initially just going to request a short-term sub, but I am also interested in stepping away from the game entirely. Recent drama in a different game has stirred up a lot of negative feelings for me regarding this one, and I've spent an unhealthy amount of time ruminating on it the last few days, writing and deleting half-finished posts. It's not good for me. 

If no one is interested, I will finish the game, but there will be at least two multi-day pauses from 15-31 December, and I cannot dedicate as much time/energy as the turns probably require (and have not, really, for a while).

Print this item

  Re-thinking Klackons
Posted by: rgp151 - December 6th, 2022, 09:27 - Forum: Master of Magic - Replies (9)

I hadn't played Klackons in years, and have long considered them pretty terrible. I will usually keep a single Klackon town if I conquer them to make Stag Battles and that's about it. But recently I've been playing a lot of setups with Life and Nature and figured I would give Klackons a try. They've been pretty darn powerful. Stag Beetles are probably the fastest "Super Unit" you can produce, so if you just shoot for those ASAP its very effective.

The "traditional" way to play Klackons is to try and build a bunch of Klackon Settlements with them, but that's garbage. I just played them like any typical race and pretty much ignored the Unrest penalty. Well at first you can crank the taxes, but once you conquer a town you have to set them back down. But having Just Cause helps a lot.

So basically I just plan on having my capital be the only Klackon town, unless it happens to be that there simply isn't much to conquer. Make Stag Beetles as soon as you can and then start sending them out to conquer. Keep making them and put a Stag Beetle in every town you have. 

As far as setup, I tried two similar ways. Both are good:
1:
Warlord, Alchemy
4 Life books
4 Nature books

Just Cause 
Heroism
Endurance

Earth Lore
Water Walking
Resist Elements

2:
Warlord, Alchemy
5 Life books
3 Nature books

Just Cause 
Heroism
Endurance
Bless

Earth Lore
Water Walking

I think the second option is a little better, but its situational. Certainly if you end up going against Death wizards the second option is better, but you never know when you start. Generally, the Beetles can withstand Sprites and Shamen, so I think the second option is generally more valuable.


The other good thing with this is that you have a chance to get Move Fortress later, though it often won't matter much by that time. 

But basically its all about Stag Beetles and roads. Pump tons of Stag Beetles, make engineers fairly early and start connecting everything with roads, flood everything with Stag Beetles. Ultra Elite Stag Beetles with Alchemy can take just about anything. Bless will keep them safe from Black Sleep and allows them to take on Wraiths handily. With Water Walking, Endurance and Pathfinding they guys will be zooming all over the map taking everything, and they are even fairly disposable. Just keep producing them, if they die its fine, there will be more to replace them. 

Yes, there are some unrest issues, but its not the end of the world, you just have to deal with a little unrest. The good thing is that it is at least consistent. Its 20% across the board, so you can deal with it and get your taxes set right for all races.

Print this item

  Rewrite the changelog
Posted by: Charriu - December 2nd, 2022, 06:50 - Forum: Close to Home Mod - Replies (23)

I mentioned this in the discussion thread, but I figured it's better to do in a separate thread. I want to rewrite and restructure the changelog, so that it is better readable, more concise and overall shorter too. I will post rewrites from time to time here. They will not include actual changes except for the two that I already will remove (fort change and forest preserve change.

Print this item

  Which unit special abilities don't work in Automatic Combat?
Posted by: NathanMoM - November 27th, 2022, 22:18 - Forum: Caster of Magic for Windows (CoM II) - No Replies

Hello, been doing automatic combat mode for a while. The label for the modifier says "you lose your chance to use combat spells or take advantage of several unit special abilities"

In the interest of making good in-game decisions while in auto-combat mode, which unit special abilities are not used in auto combat?

Print this item

  Humankind/Old World game?
Posted by: Chevalier Mal Fet - November 27th, 2022, 20:04 - Forum: Old World Play by Cloud 1 - Replies (124)

Both are reputed Civ successors, both are on sale at the moment, and I'm a bit tired of Civ VI. Would anyone be interested in piloting Realms Beyond's first-ever multiplayer spins of either of those? Do note I know little about each game - likely, barely even how to play, forget about balancing or strategy.

Print this item

  Trip to France
Posted by: Ichabod - November 26th, 2022, 11:06 - Forum: Off Topic - Replies (14)

Bonjour mes amis français (and Europeans as well)

I’ll be spending a month in France, more specifically in Paris, between February and March 2023. The main reason for the trip is to improve my French as much as possible, but I’ll also be enjoying a vacation.

So, if anyone has any suggestions about how to best enjoy Paris, France and neighboring European countries, I would appreciate them. And if some of our European friends want to have a beer (or wine, or coffee and croissants) together, here’s your chance. Unfortunately, I can’t go to England, because I wouldn’t be able to go back to Schengen area due to immigration rules  rant  .

Print this item

  Late-era game
Posted by: Tarkeel - November 22nd, 2022, 15:32 - Forum: Civilization General Discussion - Replies (4)

Is there any interest in trying out a later-era start? I have enough on my plate with two active games, but I'll volunteer to make the map for it if there's interest.

For reference, here's the in-game changes to the various starts (in addition to having all previous tech)
Classical: 1 settler, 1 scout, 1 worker, 1 archer; Cities have no free buildings
Medieval: 2 settler, 1 explorer, 1 worker, 2 archer; Cities have free granary & lighthouse
Renaissance: 2 settler, 1 explorer, 1 worker, 2 longbow; Cites start at 2 and have free granary, lighthouse, aqueduct & forge
Industrial: 3 settler, 2 explorer, 2 worker, 3 rifles; Cites start at 3 and have free granary, lighthouse, aqueduct, forge, harbor & market
Modern: 3 settler, 2 explorer, 2 worker, 3 marines; Cites start at 4 and have free granary, lighthouse, aqueduct, forge, harbor, market, library, courthouse & jail
Future: 3 settler, 2 explorer, 3 worker, 3 mech inf; Cites start at 5 and have free granary, lighthouse, aqueduct, forge, harbor, market, library, courthouse, jail & factory; world map revealed due to Satellites

Print this item

  Most godly start I've seen...
Posted by: rgp151 - November 21st, 2022, 05:03 - Forum: Master of Magic - Replies (2)

I started this game a couple of days ago. I took the screen shot several turns in. Not only did I have 3 sorcery nodes nearby, each of which only had Phantom Warriors or Nagas in them, but I started as pure Sorcery with Conjuration and Sorcery Mastery, so it was easy to take them. On top of that, very early on, like 5 turns in, I got Suri the hero. Also, don't know if you noticed, but there is Silver in the mountains as well. So it was +6 gold and Wild Game.

   

The first blue dot to the west of the capital was a natural Nomad town with a default max pop of 22. Oh, also I was High Men to start. The second blue dot to the west was Rajak's capital (Klackons). I was able to take him out before he even established a single settlement. I actually conquered him with a Magic Spirit. I think that when I had gotten all three nodes I put most of my power into increasing Casting Skill, so I was able to drop like 6 or 7 Phantom Warriors on Rajak with a Magic Spirit. 

Needless to say I quickly ran away with this game. It was on 1.5 Hard only, though I wish I could have played this start out on Extreme.

Print this item

Online Users
There are currently 433 online users. » 5 Member(s) | 428 Guest(s)
BING_XI_LAO, DavidJem, Tarkeel, xist10